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Interplanetaryflaw

17
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A member registered Aug 20, 2017

Recent community posts

Nu lrf, V erzrzore gur fubegphg orvat zragvbarq abj. Qvqa'g guvax gb hfr vg yvxr gung.

Thanks for the explanations. I'll play the updated version when it arrives. 

I'm loving the rich lore and events of the Red Pearls of Borneo so far.

Today, I went back to see if I could find more files; I found a few more on my own but they were mostly flavor text. Also looked through some of the previous comments to see if I missed anything, which helped me find one scene I was looking for. Here's some questions I still have (ROT13):

Va bar bs lbhe cerivbhf pbzzragf V yrnearq nobhg gur FU ghaary ybpngvba, naq gung lbh'er fhccbfrq gb qvfpbire vg guebhtu QVE. V jrag guebhtu gur QVE svyrf, znlor n ovg snfg, naq V pbhyqa'g svaq nal uvag gbjneqf guvf FU ybpngvba. Ohg abj gung V xabj nobhg vg, V svanyyl sbhaq gur qrzba'f ybpngvba ng gvzrfgnzc 15, juvpu jnf fgvyy chmmyvat zr.

Urer ner fbzr bgure hanafjrerq dhrfgvbaf V unq qhevat zl cynlguebhtu:

- Sebz jurer qbrf gur tybjvat erq beo snyy guebhtu gur Ratvar Ebbz prvyvat ng gvzrfgnzc 09? Sebz n perj dhnegre? Sebz gur Xvgpura? V gevrq hfvat 99 ba nyy bs gurz ohg abguvat pnzr hc.

- Ubj qb V qrpelcg Wnpxvr'f ybtf?

- Jul nz V noyr gb erqverpg raretl hfvat zbavgbe.rkr va gur Flfgrz qve? Qbrf vg unir nal rssrpg?

- Ner gurer zber wbheany svyrf sebz Wnpxvr bgure guna gur bar uvqqra va gur znvasenzr?

- Jub ghearq qbja gur zhfvp ba gur Oevqtr nsgre Elna ghearq vg hc ng gvzrfgnzc 02?

- Vf gurer zber gb qvfpbire nsgre gur Gehr Raqvat vf erirnyrq? Qbrf zl Fhzzbare punenpgre fgvyy cynl zber bs n ebyr be jnf gung whfg synibe grkg ol gur qrzba, yvxr vg'f znavchyngvat lbh gb pbzr bire?

I've reached the credit roll. I really liked the game; a bit of a rollercoaster storywise as well as with the progress I was making. I had to come back to the game a few times and think about things another way.  

Some details of my experience with the game: 
(rot13) Jura V nfxrq sbe gur pyhr ba Yraal'f shyy anzr, V unqa'g ernyvfrq lrg V pbhyq svaq Ybtf sbe nyy perj zrzoref, juvpu jbhyq'ir tvira zr gur nafjre. V jnf xvaq bs qvfnccbvagrq va zlfrys gung V vtaberq gubfr Ybtf, ohg frrvat ubj npprffvoyr gur arrqrq vasb npghnyyl jnf, V orpnzr qrgrezvarq gb gel gb svaq gur erfg zlfrys, gnxra oernxf vs V jnf tbvat va pvepyrf. Gur arkg srj gvzrf V tbg fghpx jrer jura (1) V qvqa'g vzzrqvngryl ernyvfr V unq gb svyy va gur Znavsrfgngvba svyr, (2) V unq gb svaq gur cngu bs gur rgurerny zvfg perngher naq (3) V unqa'g ernyvfrq lrg gung V pbhyq hfr gur yvir srrq shapgvba gb zl nqinagntr, gb svther bhg juvpu ebbzf jrer rzcgl. Ba nyy gubfr bppnfvbaf, vg qnjarq ba zr nsgre gnxvat n oernx. Hfhnyyl gung'f gur fvta bs n tbbq chmmyr sbe zr. Vg zrnaf gur tnzr vf fbyinoyr, vs V erznva bcra gb bgure cbffvovyvgvrf.

However, I'm still not certain if I found every file the game has to offer. All the numbers in parentheses are 0 but not all files have a number next to them. Anyway, cool game! Thanks for making it and putting it up here for us to play. I'll be trying out your other game soon.

Was I supposed to type a dot after the four letter word?

Damn, I glossed over that one. I tried a lot of names, even searched online for variations but never thought of that one. Don’t need to know the file but is the full name mentioned in the game or were we always supposed to guess it?

Good to know there’s still more to the game, a lot of loose ends still need to be tied + I’m enjoying these types of games a lot.

A little critique: I don’t know if this will be put in a different light later on but to me it felt a bit unrealistic the way some characters jump to conclusions.

Hi, could I get some help finding the full first name for the chef please? I finished the game and it feels like finding a needle in a haystack trying to find this name.

Great game! I like how you're forced to make educated guesses; it's about minimizing losses, opening up the playing field to be able to deduce how dangerous surrounding tiles can be, doing the maximum amount of damage each time before either upgrading or picking up a healing scroll (at least if you want to clear the whole board). The idea of being a dungeon crawler who doesn't know what danger surrounds him fits the vibe of the gameplay really well.

Some upgrades to the game that could be useful would be the abilities to:

-  lock a tile from being clicked (I first wanted to save the lovers but accidentally killed one later in the game because I had 9 hearts left that I wanted to use because I was already able to upgrade, at that point I had been staring at the game for so long that I forgot about the achievement, it was a bit of a bummer)

- color group tiles and give that color a number (sometimes you know the value of a group of tiles but not of each individual tiles, keeping track of those groups can be overwhelming)

-add "lesser than" or "greater than" signs to tiles, next to a number (sometimes I knew tiles couldn't be certain values without knowing what value they were precisely; these signs would've been helpful then)

- need a double click before damaging a tile (it's easy to accidentally click once, which could lead to an immediate game over); this could be something player could adjust in the settings.

- block a player from damaging a tile if it is either known that they would die from that action (because the underlying monster was already revealed at some point) or when the player has already filled in a number on the tile that's higher than their current amount of hearts. (I lost a long run because of not looking to well at the damage numbers compared to my current amount of hearts; I already had more than 13 heart slots and was trying to see if I could clear the board entirely; a stupid mistake came with a big loss)


Otherwise, awesome game already, I will try it out again in the future.

Cool game! I loved the mix of deducing the meaning of the symbols while having a little sandbox to experiment in before tackling a puzzle. The last one stumped me for some time. The object generator I had figured out fairly quick but the main difficulty was telling an object beyond the eyes to create the character.

Yes, like you're some kind of garden designer. Then, if you're able to group certain plants or create certain patterns, you get bonus feng shui points or something.

Nice, thanks for the help!!!

(1 edit)

Here you go:

(i) 2019-10-25 07:20:02 System initialized
(!) 2019-10-25 07:20:02 Failed to open configuration file "config.json". Default settings will be used.
(!) 2019-10-25 07:20:02 Failed to load configuration file. Using default configuration.

Because it's just 2 euro's I don't need a refund. I'll check if I can play it another way somehow.

Hi, I bought this today on sale. Tried to open it on my mac (Sierra 10.12.6) and it won't open. Is my OS to old or is this a common problem?

Nice game, makes you need to think ahead or use trial and error.

From what I know a worker bot comes running to you when you have selected it and pressed the record button. Then it runs to you to "learn" the actions that you want it to perform. I don't know of any other button that let's a bot run to you.

That's nice to read, thanks for the reply!

Hi, I very much like this game, it's my digital heroin at the moment. I have a few questions. 

Will updating to a newer version make the progress, made in older versions, unplayable?

Are there plans to include an "if" command (like seen in excel)?
E.g. If this container is full, do something else, otherwise fill it up again

Would color coding be an option in the future (or something similar)?
E.g. bots coded under the same color could then be paused with the click of one button, like if the team producing logs (hole-diggers, sapling-planters, woodcutters) are working too hard, logs start piling up, I would then just be able to place them under a single color denominator and pause them easily.
Although I could just stop the woodcutters but maybe I'd just like some easily accessible button on the screen that I can map to one or more bots so that they could be (de)activated in a second without having to look for the bot.
Or maybe being able to rename a bot would already be helpful. There are multiple options.