The visual is really good!
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Hi everyone!
We’ve started developing a dice-builder roguelike, inspired by games like Slay the Spire, Bazaar, and the board game Dice Forge. We believe we’ve found a fresh angle on the deck-building genre thanks to several new mechanics based on dice customization.
Right now our main goal is to build a small 10–15 minute demo showcasing the core mechanics to validate player interest. If the demo resonates with players, we’ll move forward with full production.
Who we’re looking for
We’re primarily searching for artists (2D, 3D, or stylized) who can:
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Help define the visual identity of the game
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Translate that vision into actual in-game assets
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Collaborate closely during the prototype phase
About us
We’re a small but motivated team working in Unity. The prototype already has core systems in place, and we’re ready to bring it to life visually.
Important note
I’m not a native English speaker, so communication may be imperfect at first — but I truly believe we’ll find a common language and work well together.
If this sounds interesting to you, feel free to message me — I’d love to talk!
Discord - thecart71
Telegram - https://t.me/thecart71