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iNOTme

2
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24
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A member registered Jul 17, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing and taking the time to write a comment!
What you are saying is totally valid, I've tried to balance the randomness with the sacrifice mechanics but total randomness can be a bit brutal ( I didn't want / had the time to tune the randomness to make it more fun)

For the second point you are absolutely right .-.
As a solo developer I've used Unreal as it's the engine in whitch I'm more confortable with but in the future I would love to try some other engines (I've already tried Unity many years ago and now I have an eye on Godot) anyway thank for playing :)

thanks for the feedback!

The game is kinda hard but is defenitly possibile to beat (at least I beated a couple of times even thought as the developer I reccon is more easy for me to undersand the mechanics 😅).

Your explanation of the curse is right, in order to prevent a "death spiral" I added the sacrifice mechanics (at the cost of 1/2 heath you roll 3 dice and take the best result) and the shop where You can cure yourself and remove a curse from a die but it's defenetly not explained well enought.

My intenction was to create an interactive tutorial for the game but as a single developer the time was kinda tight 😅

It shure needs more polish as you stated 😊

Thank You again for playing and for take the time to write this detailes post