Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Innyy

4
Posts
A member registered Mar 09, 2026

Creator of

Recent community posts

I loved the first three levels. they were a mix between frustrating enough to be able to enjoy the win and not to easy so that there feels there's no point playing it. However level four the one with rising lava broke me. Due to the lack of coyote jump i played the fourth bit for over two hours and didn't complete the level. For the first hour i didn't know where i was meant to go with the jump pad and somebody had to explain it to me first. I believe the lava either needs to be made slower so people can observe what's going on more or it needs to be made more obvious in another way. Also would be great if there was some sought of save system so i could quit the game and then go back to where i was in the next play session. Onto things i liked! I loved the sound effects and the animation for the checkpoints. The sound of coins being collected was really cool and for all but the last level it was a really fun mix of difficulty with good spacing between the checkpoints!

Really fun game, only thing i would recommend is adding an animation for the buttons so that we can see when its been pressed

have played for over an hour. My eyes hurt. I cant get past the glass maze, i have gone diffrent routes used camera techniques but it's impossible to see the wholes. I like the first section, i think the spinning platform and checkpoint spacing is good i just can't get through the maze and my eyes sting

Maybe add a section where your required to use the whip? I think its a really cool mechanic but I didn't use it the first time i played and still managed to complete the game without dying