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I loved the first three levels. they were a mix between frustrating enough to be able to enjoy the win and not to easy so that there feels there's no point playing it. However level four the one with rising lava broke me. Due to the lack of coyote jump i played the fourth bit for over two hours and didn't complete the level. For the first hour i didn't know where i was meant to go with the jump pad and somebody had to explain it to me first. I believe the lava either needs to be made slower so people can observe what's going on more or it needs to be made more obvious in another way. Also would be great if there was some sought of save system so i could quit the game and then go back to where i was in the next play session. Onto things i liked! I loved the sound effects and the animation for the checkpoints. The sound of coins being collected was really cool and for all but the last level it was a really fun mix of difficulty with good spacing between the checkpoints!

I'll work on adding coyote jump and makihng the last section more clear. Thanks for the feedback.