Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

indienova

26
Posts
12
Topics
199
Followers
10
Following
A member registered Jul 14, 2017 · View creator page →

Creator of

Recent community posts

Check out the playable build here: https://indienova.itch.io/dragon-spirits

The demo version of Dragon Spirits is available on Itch.io now! The full version will come out in 2021 if everything goes well.

In the Prologue part of this game, you will enjoy the first 3 weeks of student life in the Dragon Spirits Academy and there are also many side stories to explore and experience.

Join the Community (Click on the image below):

About this game:

While continue developing a video game without rest, a college student who's about to graduate quietly slipped into comas several times.

His workmate, also his childhood sweetheart, advised him to take a good rest, but he really wanted to get the game ready before graduation to prove himself.

However, the mystery is that, in those lucid dreams, he found himself in the game he was working on, the fantasy world of Dragon Spirits. And his memory about the real world fades in and out while in the dreams. He also found himself became young and he met his childhood sweetheart again. They are all junior school students here, learning how to master the power of Dragon Spirits with teachers and many other classmates. Dajavu, he just cannot understand why everything felt so familiar and miraculous.

Features:

  • Adapted from a home-made board game created by one of the developers. She designed it when she was still a young girl. Her teacher laughed and said that it is totally worthless and it is impossible to become a real video game. Many years later, she made this game for celebrating her graduation from college.
  • Catch, Train, Battle! The core of its game mechanic is inspired by Pokémon series a lot. Our unique design make the experience very different but also interesting.
  • Tactical, challenging and exciting real-time combat system. You need to choose the 4 skills for every Dragon Spirit in your team to create a good combination in the battle and you must know when will be the best time to use them.
  • Enjoy your colourful school life, but there are plenty of side quests and challenges to discover and conquer. You can even reveal the secrets hidden among the history of Dragon Spirits.
  • 100+ beautiful and characteristic illustrations of Dragon Spirits from different talented artists.

Screenshots:



We also have a giveaway event on gleam.io right now: https://gleam.io/tukbJ/game-key-giveaway

This is a demo version, but we have a full version on Steam already.

Sorry that it's seems there's no any refund functions, could you send me your email, I can give you a steam key of our other games as a gift in such a case.

Thanks for playing our game. But that's how a normal roguelike game works, and I guess the first boss is not so difficult to defeat, who is the easiest boss in this game.

Thanks for your kind words!

(1 edit)

Thanks! The team is working hard on the localizations now.

Thanks, we are working hard on the full version now!

Haha, thanks for your kind words. We will try our best to make it better and better.

Hello there, we just uploaded a demo build of our new game Devil Slayer - raksasi to itch.io, which is a top-Down action game with procedurally generated dungeons, profound roguelike elements, and intuitive soul-like fighting.

It's a fair and challenging game, dodging, timing, striking, you need to master them all to fight your way out of this cursed world.

Feel free to give the demo a try.  And there are also some useful links:

Itch.io: https://indienova.itch.io/devil-slayer-raksasi
Review Key Requests: https://forms.gle/mmwQEWT8uCXEbNV18
Press Kit: https://drive.google.com/open?id=1FRwBID0t9mSM7nQPmHtqUYW_700lPa6


Cheers! We are all not native English speakers but we will try our best to polish its English translation.

Haha, thanks for your kind words.

Cheers! <3 We are still working hard on the full version. 

Thanks for playing our game, I'm glad to hear you enjoy it.

Haha, thanks for playing.

Thanks for your kind words. We are still working hard on it. :D

Wow, thanks for the video and glad to know you like it. <3

(2 edits)

Dreams use so many bits and pieces of our memory, but not in a logical, linear way.
- psychologist Rosalind Cartwright


SELF is a Kafkaesque suspense text-based adventure game with simulation and puzzle mechanics.



My father vanishes, but only I know it.
Nobody else notices that, including my mother, even after I mentioned my father to them directly.
I have to embark on a journey to find him back, all alone.



In this game, boundaries between dream, reality, memory, and truth are all diffuse.
You will meet many puzzles and challenges in it.
You need to make choices, which lead you to very different endings.
You will piece the clues and leads you collected together to a complete story.
But could you seize the opportunity to find your SELF in this introspective journey?

  • The whole story happens in an interactive retro screen;
  • Bullet hell mini-games inspired by Undertale and Just Shapes & Beats;
  • Unique interpretation with impressive pixel style line drawings and contagious emotional experience;
  • Fragment narration with multi-endings;

Many thanks for your kind words. We really appreciate it a lot and glad to know you enjoyed our game.

Link: https://indienova.itch.io/clocker

Hi all, our new game Clocker comes out this Friday, it is a puzzle game about time and love, where you can use a mysterious pocket watch to alter the timelines of NPCs in the game world and help a father reunite with his daughter.


To get a feeling for the gameplay and atmosphere, please check out the trailer on YouTube:


You can get more information about it in our Press Kit: https://indienova.com/en/g/Clocker/presskit

Hope you all enjoy it!

Here is an issue tracker if you meet any bug or have any feedback: https://github.com/crafteverywhere/Clocker-Issue-Tracker/issues

The demo on steam has been released.

Hi,  the demo version on steam is not public yet, we plan to release it in this week.

Please, let us know if you get this issue solved? We've tested the app file again, it should be workable. Could you check the permission? Or it may be related to the digital signature.

Cannot image that you create such a detailed game about game development with love2d! Is there any press kit of your game? Can I have your email?

Thanks for the feedback, we will get back to you soon after we check the issue.

Thanks for your playing! Like your video very much.

We are glad to hear that you like this demo. We are still trying to polish it before it is officially launched. It means a lot for us to get feedback from the community, thanks a lot for your comment.

(1 edit)

Hello guys, welcome to check our new game Clocker.

Itch page: https://indienova.itch.io/clocker

Clocker is a puzzle game about father-daughter relationship. It has special time mechanisms, aesthetic hand-drawn sketching style, thought-provoking puzzles as well as a misted sweet plot. The plot extends in a narrative way with dual protagonists: Father John and Daughter Alice. Control those two individual characters separately, you will gradually solve puzzles, push forward the timeline and experience the plot.

*Clocker is not officially released yet. To get a feeling for the game-play and atmosphere to try our latest demo and leave your comments here.  The demo only includes the first chapter of whole the game, if you like it, don't forget to add it to your wish-list on our steam page and we will release the full version of it in 2019 Q1 on itch.io and steam.*

Features
  • Dual protagonists narration. Control Father and Daughter separately to experience the complete plot in different angles.
  • Time pause! Father is endowed with a power to move forward and backward of the timelines of other characters by the mysterious pocket watch.
  • Where's the Father? Daughter's power can resume the twisted timelines. Trace the clues and help her find her Father.
  • Large and complex logical framework! Each NPC has his logical framework. Every single change of the time will influence the outcome of the whole plot.
  • Unique and delicate artistic style. The combination of 2D and 3D techniques allows players to see lifelike images.