Sadly, no. The HTML5 version is too big for itch.
impliedchaos
Creator of
Recent community posts
Yeah, someone else said the same. You got more info?
Some quick scans: https://opentip.kaspersky.com/CF11B3CEA685DC829E8AF8F1895503DE7313E70B6545F397997C1F1A1622EB85/results https://www.virustotal.com/gui/file/cf11b3cea685dc829e8af8f1895503de7313e70b6545f397997c1f1a1622eb85/detection
Kaspersky shows clean, and virustotal shows a hit for a heuristic trojan detection in some AV package I’ve never heard of—which screams false positive to me.
I really would have preferred doing an HTML5 release, but the models were just too big, and itch.io said “nope.”
I would try it out, but not via google drive. Seriously, just use butler. https://itch.io/docs/butler/
“Dolphins 8, Eagles 1”
Oh yeah, I remember that game. Dolphins scored a touchdown in the first quarter, went for the two-point conversion but the Eagles defense some how managed to chase them back into their own endzone where the Eagles scored the ol’ one-point safety. The rest of the game was all defense including the only other scoring play in the 4th when the Dolphins also managed to sack the Eagle’s QB in the endzone for a safety. ;)
Thank you!
The game actually does go through the random color/gate to make sure there’s at least one valid output. This is actually the reason I implemented the konami code cheat function, because I didn’t believe that logic was working and needed to verify it (turns out I’m just bad at my own game).



