This was haaarddd, but very addicting to finish it. Alas, I didn't but it is such a good game, great job!
JD
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Liked the uniqueness of this! My nitpicks here is that the dialogue before the actual gameplay always happens (I know you can just quickly tap on it but wished there was an option to turn it off completely) and maybe the surroundings, it felt so flat especially being able to leave the bed and magoo being able to go up of the cabinets. Either way, quite a game! good job!
THIS IS GOLD. Quite what I was drafting before my final game so this is definitely a lovely thing to see! I enjoyed it so bad, very immersive, great choices of entities and their mechanics, maybe a little more ambience but everything felt so smooth and nice you don't even notice it a lot. Good job on this!! ^^
This was gooooood, the art, gameplay, sfx *chef's kiss* but the only thing missing here was the music, really wished there was that alternate whether it's morning or night- and maybe even a quick how-to/tutorial? but doesn't really matter, you'll get the hang of it if you have gamer instincts. Nonetheless, it's a very good game, good job on this!
Love the concept, the gameplay, and the upgrade system! The map design though has spaces that you need to be intricate to fit which hinders the gameplay. Nothing wrong to hinder the player, but if the map design is what hinders them, that could be fatal. Either way, I really enjoyed this, unlocked every upgrade but yeah, a bit difficult but that's just skill issue on my part heh.
As a first game, this was good! I do have to say, there could've been more things added to this that I wish were implemented, like maybe a meter on how far the jump would be, or what mini game will happen in this night or anything to compliment the game. Nonetheless, this was a pretty good first game, so good job! enjoyed this!
I have yet to reach the next nights but great first impression on night 1! This is a WELL-MADE game in under 10 days. Everything complimented each other, the mechanics are quite simple. Although every object was all point and click, it didn't really strike to me as a repetitive game. But if there will be new features, I hope to see more variety than just point and click (but then again, it will be very hectic as the night goes by).
Great game! Very good!
Nice game you got here, we're quite similar in a way! I enjoyed this very much! I did have a bit of a problem with the background as it was a bit distracting moving around with the character. At the 3rd level, the 2nd chain disappeared after falling, switching to lucid, back to default, then hanging over the third chain. The rest was good! I wish it would've led me to an end credit scene, but still such a pretty great game! ^^



