Hello! I tried to make everything in such a way that it doesn’t look like a direct copy but rather as an homage. Additionally, I’ve added quite a large number of unique new buildings (specifically for this, I released the 2.0 update). Moreover, based on the experience with the Heroic Asset Pack, Hero’s Hour hasn’t had any issues with Ubisoft regarding Heroes of Might and Magic.
Aleksandr Makarov
Creator of
Recent community posts
I TOTALLY LOVE IT!
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I'm not a great reviewer, but I will try to express all my thoughts.
Art:
Since I'm the creator of this graphic asset (Creature Pack and several parts of Overworld). In my opinion, the pack of creatures is more suitable for Roguelike \ Strategy games and this is the case for the correct use of assets.
I'm very glad how wonderful 0x72 work looks harmoniously with my monsters. (Hi, 0x72, I follow your creativity, find me on twitter :D Haha).
Music:
I never thought it was possible to create such an atmospheric soundtrack for such a small game! (I don't know how you recorded the sound effects, but I would like to meet the zombie voice actor ^^)
Gamedesing:
I really like the genre of tactical games (Most likely this is what motivated me to start creating my assets). I don't know if you used the FE mechanic.(Rock-Paper-Scissors),
5 levels are very few. Procedural generation can fix the situation and I will play this game for a long time.
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Good luck with LowrezJam!
Very good idea ^^ I think many people will want to see not only heroes, but also monsters with animations in 8 directions. ^^ (You do not need to buy all assets, you can subscribe to patreon and get all assets;) In addition, you will get access to our discord channel and order Micro Asset. Ha! :D This is something like an advertisement for myself.)