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IkariMan

8
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1
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A member registered May 13, 2022

Recent community posts

Awesome! Y'all are doing a great job and providing an incredible resource. Keep it up and have a great 2023!

Hi, thanks for the super rapid response. Much appreciated! So, I tried it again and this is what came up when I pressed the "recycle" button  (sorry I think it might be the mulligan button) on the left of the screen with a 4 party group. Also, on a side note, is there any way to make the cards and card images bigger? Thanks again!



Hello. First off, great plugin. This is truly an awesome piece of software. One quick thing I have noticed is that playing the MZ demo version (I haven't touched a thing on it) if you play with other members in your group, the game eventually crashes. However, if you only play with one character (Reid) instead of a whole party, there seem to be no issues. Are you aware of this and if so, are there any work arounds? Thank you!

Caz! Wow! Thanks for the quick response. Much appreciated. I am indeed doing the +40. However, I have been trying to a adapt the system into a tit-for-tat IGOUGO card draw (instead of dealer continues to draw cards if its value is <17). I think the player's card appearing at the top may be due to me having screwed up the play loop.

Hello. Great template, CAZ. Thank you so much for creating this! I was wondering if there is a way to continue to push the cards to the right beyond the limit that currently exists. I think the max amount of cards in either the dealer or player's row is about 4 or 5. I am trying to add some 'bonus' cards that would extend the '21' game. However, when I try to continue adding these cards, weird stuff happens (the last card stacks directly on top of the previous card, obscuring it; the player's card is counted towards the Player Value but the card actually appears on the dealer's row). I have tried using the Card X=40 variable to no avail. Any suggestions? Thanks!

Excellent! That solved it! Thank you so much for the insight and prompt response. This TBS rocks! Much appreciated!!!

Wow. Thanks for the quick response!

Mmmm, no. No modifications. This is out the box using the demo game included as is. The only thing I did change was putting the player to start in the Factory 1 stage instead of the Tbs Hub stage. But no, didn't change status effects or equipment. I'm barely starting this journey so the mods you mentioned are too sophisticated at this point for me...

(1 edit)

Hello, everyone! Synrec, great work with this TBS. I had a question as to Actor's Movement range. I am trying to limit each of the Player's Actors to a certain movement range; however, when I enter the range as you indicated, let's say <Move Range: 2> as a note tag, the range for the Actor remains the same as in the demo (six, I believe) when playing. Any ideas? Thanks! Here is a screenshot: