I think the run was 4 hours? give or take
iggy
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I'm glad the atmosphere comes across that way! I'm often known for writing very depressing or scary stories, and of course there's hints of that in the setting, but that just didn't feel right, considering the warmth and calm that I personally associate with Laura. I wanted a tone that was sweet and lovely, like her, for her game jam. I'm glad I captured it well.
Aww, thank you! That's such a compliment, especially considering how charming I thought The Lion Colette's art style was, thank you so much! I'm sorry you'd had trouble when playing with a controller, I suppose Dwa had forgotten to consider that - I did too, after all. If we ever come back to update this game in the future, I'll be sure to remember that!
Such a cute game!! There's some tiling errors on the early buttons, the first dungeon's tileset is a bit clashy and hard on the eyes, and generally I feel like the difficulty curve is a bit grindy, but overall it's so charming and sweet that my minor issues with it all melted away by the end! The bosses are all really fun challenges, the story is endearing, and even though I'm in this game jam, you totally deserve to be the winner! Good luck!
As one may be able to tell from the title, I'm not the best at coding and, being a college student, my participation in the jam could be hampered by how slowly I code. If there's someone who's not as artistically talented but is better with game engine software, I'd love to chat and collaborate! My art portfolio is here.