Ended up a bit grindy and could use some more balancing, but fun core idea/gameplay for a jam!
Recent community posts
warming up frozen sandwiches between thighs and eating fish and chips
but on a serious note, thank you so much for the beautiful and brutal piece of art you've given the world. it means more than anyone could possibly say, including me
I love how you added writing for backtracking! I love how everything ties together as well; it feels very natural and adds to the immersion
Lots of great writing with lots of character and charm; The choice at the start actually matters too and I love it!
Just played through second time (after realizing I had to CLICK the gun to shoot near the end of the first one) and I'm loving the genocide route so far
Wow, the amount of variety from each starting character is amazing
Still can't find the SOldier's skeleton
Still could guess what the code was! (Took me a bit to realize there was a code input on the title menu haha)
Wow, that took a while but I sold all of my oil and unlocked the secret!!
This game is amazing!! So much detail and passion!! Still haven't figured out the deal with the ship or found the soldier's note,but amazing!!
Just found the tripwire!
My project is not public, but Leafo replied stating that this was a bug on their end.
"I checked the page out and I see that it’s using a password. This appears to be a bug on our end, but since the devlogs aren’t publicly visible they are being filtered out from being displayed there, despite having typed in the password."