Thanks for the kind words, I'm glad you enjoyed it! I was hoping to make something people could get through in one sitting but wasn't too easy.
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Thanks, and getting anything working to fit into the character limits is hard! You might be interested-- I revised it and was able to pack smoother motion and a bit more gameplay (multiple enemies) into 560 characters, though I had to remove sound and a few other details.
Thanks! Ah, and now I see a bug in the attractor resizing-- I'll have to figure out if I can fix it within the 5 characters I have left...
Basically, when the attractor is at max size it changes the direction of what the resize button does-- but if you happen to stop resizing exactly at max size, it sits there changing direction back and forth 60 times a second, so you only have a 50/50 chance of hitting the resize button on the right frame to break out of that loop vs. further growing it.
Update: I think this is fixed now. 560/560 characters used.