I see, but I was thinking a repeatable combat fight but I completely understand the limitations of a small group of developers.
Hey! The game is really cool but honestly, I wanna kick monster butt. I know it's a lot but maybe a dungeon purely focused on difficult bosses might make the combat system more engaging, rewards can be anything, I just want to use my weapons
I'm so sorry, I don't want to be a bother, but I'm truly confused with the puzzle and I don't want to leave it unattended.