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sul

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A member registered Jul 02, 2021 · View creator page →

Creator of

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Thanks a lot for your comment! This really motivates me to make more silly hand drawn games. The version you played I uploaded after the jam, with some extra polish and cutscenes. 

Thanks a lot for all your comments! This was a really fun jam so much good games and nice people. 

Sorry i didn't have time to play during the jam. Its a really neat simple game, perfect for Trijam, a very fun gameplay and a very cool retro vibe. I struggled soo much on the white ones haha. Nicely done!

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Great concept, very polished and pleasant to play, also difficulty is perfect for a short game. Its a very cool mechanic and fits the theme perfectly. I also appreciate the sarcastic tone of the tutorial haha. 

Thanks for replying on that technique, its so interesting and you master it amazingly! The entity is absolutely awesome, scary in a unique way (I could have never guessed all the marine parts haha). I made a game jam last year using some engravings of deep sea creatures, Im crazy about these little creepers which is also why I'm so fascinated by your entity.  

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Very nice little game, art style and vibe is good, and its a fun idea to impersonate a rampage demon. You say its not fun but I think it is, to me it has that satisfying and addictive feeling of "mowing the lawn" which reminds me of vampire survivors, i.e. effortlessly destroying everything and collecting tons of stuff. You could maybe tweak a few parameters to increase that vampire survivors feeling (if you want to go that way of course) : for example increase the spawn rate by 2 or 3 or even more, pick organs from further away (or even attract them), kill on contact (no more spacebar), etc. Sorry I dont mean to pretend I know better, I could be totally wrong, I just think the game is quite fun and you are underselling. 

a 3D game with multiple levels in such short time, thats impressive! Characters and levels look good. I couldn't win (I tried running away, turning back then firing but even then) so all I'm asking for is a giant bazooka to finish the job resident evil style haha. Great job.

Good short game and level design, was hard but very satisfying when I figured that platforming (took 12 echoes). 

Nice game, good visuals and gameplay, easy to grasp, AND you respected the 3 hours (unlike a lot of us, like me haha), so well done! So I guess im basically getting hit by trucks and cheating death, which is badass.  Noticed one bug I got the "reached home" message when exiting the store, but whatever.

Cool game,  drawings are really nice and it has a unique mysterious atmosphere. I collected 4 parts then got stuck, but im probably dumb. Could totally be expanded too, concept is solid.

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Dude what an awesome game, so absolutely creative! The art is insane, the vibe, the weirdness, and it feels really polished. Gameplay with the riddle is great idea too for a short game. I'm also super impressed how you pulled many really nice assets and effects, not even counting the kick ass Godot loading screen haha.


Can I ask you guys what methods you went with? 1) It seems like you made many assets (the monster, objects, background) by cutting pieces from realistic pictures then reassembling, with probably some changes in coloring (hue?), is that correct? Really interesting technique. 2) I guess dialogic is used for the dialogue, and some  shader that shifts rgb on the monster, did i get it right haha? 

Pretty cool, really creepy!  Is it me or the music is louder when the eye gets closer? 

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Argh I see the scratched message but cant read it, resolution is too low on my laptop (if can read the first words if i zoom the web browser but then cant scroll down to read the rest). Idea looks cool tho. 

Lol that was hilarious! The noise the bombs make, the dudes screaming in pain, the pure chaos of moving them around. Perfect cohesive weird vibe. That could easily become a very cool wtf game with more time.  

Cool and nice graphics! 

Cool idea and cool execution, perfect for a 3 hour jam! You built tension with just the dramatic music and the "evil", so simple yet super effective I was terrified to fail haha. 

This is a really really nice game. I has a lot of cool mechanics, some progression, and a polished artstyle. Im truly amazed you pulled that off in around 3 hours, amazing job.

Thanks! The door is indeed just randomly placed, scaled and colored on a random painting (which can reappear). Integrating the doors to fit the paintings would be very could, I just did not have enough time.

Real fun! The idea to have a cylic screen is awesome and mind bending. I second  modifying the jump tho. The vibe is impeccable too.

Nice game! The music is so bouncy too.

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Thats a great idea! I just made the modification, now you find a number of room and try to get the best time. Obviously that goes even beyond the 3 hour mark but im here to chill.

Edit: the rooms are indeed easy except a few (its can be strategic to just skip those), the goal is to find them as fast as possible.

Super fun and right on point with the theme! Loved the music too.

Very creative ideas on the platforming and the art is impeccable!

Really fun vibe! Its easy to understand and its very cohesive. The way the character moves and picks stuff is hilarious but it works very nice. Nicely done!

Really cool concept,  and fun game, and good music. Well done! (to get past the blue screen I right-clicked and reloaded the game area instead of the page, and it finally worked).

Really fun game, and really impressive you made all the assets yourself. That worm looks hilarious.

Thanks! Haha yes its just a sphere I made quickly, Ill improve that.

Its a lot of fun and the minimal retro style works really well! The upgrade system is nice too.

That guy is awesome! Really nice game with lot of juice and energy, well done. 

Used (yet another) song for a game jam, they are awesome: https://iamsul.itch.io/little-guys-removal-inc

made some fix, hope its better. Web version may still have export issues sorry. 

made some fix, hope its better. Web version may still have export issues sorry. 

thanks ill fix it soon (game aint finished yet sorry)

cool thanks!

Very nice mechanics, and the mood is really on point! Thats a really fun game.

Thanks it works!

A really good twist on the malfunctioning theme. I feel like i dont know my brain anymore. Perfect music and visuals too. 

Sorry cant play on linux, its missing the PCK (are you on Godot? If so you can add the pck when exporting).

Yo a fellow Godot creator :) I have to say it is incredibly smooth and juicy! You got some shakes, sounds, coloring, and it all works really well together to make the game really really fun. Perfectly balanced too, beautiful art, intuitive and easy to get. Nice job!  

Very smooth, and it goes perfectly with the theme. It has great art and audio, its easy to understand and its quite fun (those wires make me uneasy haha).