The logic of the combat is that your spells become less effective, and slower to recover from casting when your stamina is low. Using turns to rest, or exiting the dungeon and returning will restore your speed and damage output. More powerful spells drain more stamina, so weaker spells are worth using if a stronger spell would be overkill.
HypnoChanger
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Ah, I must have forgotten to change the text for that version of the back button. I'll change the text on it to quit to be more clear. Sorry about that. As for the speed, there is a speed boost power-up when leveling up in stages, and movement speed is one of the stats can get perma-upgrades, so things do speed up as you progress.
I'm not entirely sure what you are asking; but if you are asking if the game is dead, it is not. It has been delayed because the original programmer's code was impossible to work with but I currently have a programmer remaking it fresh now after several programmers failed to be able to work with the original code. Current estimate for the remade version to be finished is sometime in october.
Adventure High and Spiral Clicker 1 both had an update last month, actually. I'm hoping to have the new update for Mind Conquest this month too. Spiral Clicker 2 is still being worked on. I hit a road block due to the original programmer needing to leave the project and having trouble finding a new programmer who could understand his code. But hopefully I will have an update for it before too much longer.














