There was multiple stages of the art, and honestly its what took the longest tbh
Thanks for playing :)
https://hyperfocus-studios.itch.io/planet-plunder
You are the last ship out. Behind you is a planet that did not make it. Ahead are ten that will not.
Land, dig, and take everything that is not nailed down before the world comes apart under your drills. Every upgrade you buy makes the ore come faster, and the planet die sooner — that is the whole game. A run lasts two or three minutes and always ends the same way.

As I've said previously in post, I spent a lot of time on the UI side of things to make it more user friendly, and I feel like I achieved that
Next jam I will definitely be putting more work into user icons and more things so people understand them more.
Thank you for playing spoon I really respect that
This is honestly amazing feedback!
I spent a fair amount of my time on the UI towards the end of the game, and now i am working towards a post game jam update to correct a lot of things that people have found wrong with the game, so i hope you stick around for that because i have worked very hard on this update! <3
What I liked:
What could be improved:
Bugs/issues:
Overall:
this seems to be a common issue with the cards, i honestly spent the last 2 days of the jam working on making the in game UI user friendly. I wish i did more work to the card side of things.
There is good news, there will be a post game jam update happening to correct a lot of stuff people have suggested and said to me :)
Thank you for taking the time citers and playing! I really appreciate you <3