Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hyperfocus Studios

110
Posts
1
Topics
10
Followers
27
Following
A member registered Apr 29, 2023 · View creator page →

Creator of

Recent community posts

There was multiple stages of the art, and honestly its what took the longest tbh 


Thanks for playing :) 

That was my aim Santi, thank you for playing 😁

Thank you oak, I'll definitely check your game out tomorrow :)

Well, thank you for playing the game even though you don't really like incremental games! I really appreciate your time! 

Thank you. A lot of thinking and drawing went into this one!

Well, I wish I could say there was a full team behind this. But I am one guy with a friend who constantly tells me if something doesn't work or look good.

Thank you very much for playing the game!

The art, audio. Amazing work! 


The click-to-drag was very nice; 

Good job on your first jam game! You've done a brilliant job on this!

Well, I am looking at shipping to mobile and maybe steam as it is, tbh! 


Thank you for playing Buerk!

Thank you for playing Blu! I really appreciate your time

that is far too kind of you Dbes <3 

Had a lot of fun playing this! Very well done! Mechanics are great! Good job on your first jam game!

Honestly thank you for the love and feedback!! <3

Well done to everyone on this team!

You've knocked this right out of the park: the controls, the art, the style idea!

Fantastic!

I honestly don't like finishing games in the last few hours of a jam! But this one really needed it! 

Thank you for the love <3 

Love the music, love the art!

The companion was a very nice touch; it reminded me of the mask from Crash Bandicoot 

Good luck with the game jam! 

I normally finish the games in 5/6 days, but this one took me right up to the last 2 hours to get it right

I really ppreciate you playing and taking the time and effort to do so!

This is the best jam game I've played... 

Well done; this is a very, very good game! 

https://hyperfocus-studios.itch.io/planet-plunder

You are the last ship out. Behind you is a planet that did not make it. Ahead are ten that will not.

Land, dig, and take everything that is not nailed down before the world comes apart under your drills. Every upgrade you buy makes the ore come faster, and the planet die sooner — that is the whole game. A run lasts two or three minutes and always ends the same way.


Woah, the sound design alone. Superb!!

I like the accessibility option for people with dyslexic 

Love the art style, very cute!!

As I've said previously in post, I spent a lot of time on the UI side of things to make it more user friendly, and I feel like I achieved that

Next jam I will definitely be putting more work into user icons and more things so people understand them more. 


Thank you for playing spoon I really respect that 

Thank you for playing 

That was my aim, wko. I thank you in playing the game 

Very fun game, i had a blast playing it thank you! 

Very fun game, i had a blast playing it thank you! 

Well I am glad you played JD, thank you very much 😊

I have spent the last few years seeing the market get saturated with deck builders, and I would like to try to come out with a game that's different from the narrative of another clone of slay the spire.

So this feedback has really warmed my heart, thank you aiden :) 

This was fun to play, the art and writing were 10/10, 


Good job 👏 

I honestly wish I spent more time on the combat, and cards.

I spent most of my time in the last few days  getting the UI stuff user friendly and it's really annoyed me but thank you for playing  

I have been learning how to deckbuilders for months now, it's like my niche. I really enjoy them


Thank you for playing my game scumpii 

I have about 3 years of if experience but I am constantly pushing myself to do better. 

As I have said previously in the comments I spent the last couple of days working in the UI so it was user friendly and easy to understand. 


Thank you for playing dahrin 

This is honestly amazing feedback!

I spent a fair amount of my time on the UI towards the end of the game, and now i am working towards a post game jam update to correct a lot of things that people have found wrong with the game, so i hope you stick around for that because i have worked very hard on this update! <3 

thank you for the awesome feedback zahir <3 

Well thank you for the kind words on visuals and audio! 

Also that is a fair thing to say, i have been asked about this multiple times and tbh i wish i spent more time on this mechanic. Most of my time in the last few days were spent on the UI side of things! Thank you for playing 

good job, i like how this played! Well done 

(1 edit)

What I liked:

  • I loved the drilling/movement mechanic with the mouse, felt really fluid and nice.
  • The audio was really well done, good job on that.
  • The artist did a create job on the art.

What could be improved:

  • I had no problems, everything felt great!
  • the game could really become something with different ores, different type of mechanics!

Bugs/issues:

  • I found that bombs don't work when trying to use them

Overall:

  • I love the game, the idea is create, you really executed the feel well with the charging mechanic of the drill, i would really love to see more from you guys, this could be a very good game with more type!

this seems to be a common issue with the cards, i honestly spent the last 2 days of the jam working on making the in game UI user friendly. I wish i did more work to the card side of things. 

There is good news, there will be a post game jam update happening to correct a lot of stuff people have suggested and said to me :)

Thank you for taking the time citers and playing! I really appreciate you <3

had a lot of fun with this game! Good job on it! Good luck with the jam too <3 

very fun little endless runner! Good job!

thank you very much Imlg! Glad you enjoyed the game <3

very fun game, great job!!