Very impressed you made a GBA game! It's really fun, I got pretty addicted, nearly broke my finger off from tapping the button. I managed to get $10650 as my high score, took me quite awhile but I was obsessed with getting a near perfect run. I didn't manage to buy at $5 and sell at 85 though, it was 7/82, and I imagine with buying and selling a couple times in a run maybe you could do even better if the gods favor you.
My only wish is being able to hold the button to buy.
hyperchomp
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I thought it was a cool concept, liked the graphics and had fun with it. The stealth was a little too difficult I think, I would lure a demon away to an alley with no line of sight and it would still cause them to all come attack. It took a long time to make a small amount of progress without dying.
Really good game! Would love to see this expanded on the humor was done great and the game had a really good feel to it.
Only had a few small bugs I encountered:
- Chat log sometimes flickers while scrolling, happens at game start and on level ups
- Framerate stutter when moving diagonally on world map
- Can't battle some of the ghosts in the castle (not sure if intentional?)
Also I'm definitely interested in your engine if you ever make it available publicly!
The enemy stats were not randomized per se but their is some RNG. Their health is static and the rest for both player and enemy is based on D6 with a multiplier. So for instance the enemies have a multiplier of 2 for damage, then a random is rolled 1-6 and so their damage can be 2-12.
Thanks for the tip about canvases, it's something I want to learn to use just haven't gotten to it :)

