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Hawkk

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A member registered Mar 24, 2024 · View creator page →

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current logo for "Nothing To Lose" 

Story Driven, inspired by buckshot roulette, PIGFACE, and fears to fathom.

The base mechanics are too early in development for a set story idea; the direction of the game may change further into development. 

The goal is to build a base for the game itself and future games, this system is expandable. 

Once the base is in a playable state; the games made will be short, horror focused; aimed for streamers and players who enjoy short games. 

"Nothing To Lose" will be the first game and will be a short horror game of sorts as well as having hardcore elements seen in games such as ULTRAKILL.  buckshot roulette styled graphics  - early preview; bullet effects w.i.p dialog  - early preview; Hud w.i.p 

inventory system - early preview; Hud w.i.p 

honorable

Feel Free to give idea's, or ask any questions about development 

Thank you for the motivation, and no currently there is nothing like that in the game but its something I will look into. Thank you!

That sounds pretty interesting ill definitely look in to it. and wdym "Are there also places where LiDAR glitches or is manipulated?" do you mean purposely? I have run into spots where it doesn't render for some reason that im currently fixing.  

The game! Hello I am developing a Horror game where you are on a planet and forced to use LiDAR to navigate the terrain. I released a demo to show case the current systems and would like feedback! I would even like idea's to implement into the games story. Thank you :)