current logo for "Nothing To Lose"
Story Driven, inspired by buckshot roulette, PIGFACE, and fears to fathom.
The base mechanics are too early in development for a set story idea; the direction of the game may change further into development.
The goal is to build a base for the game itself and future games, this system is expandable.
Once the base is in a playable state; the games made will be short, horror focused; aimed for streamers and players who enjoy short games.
"Nothing To Lose" will be the first game and will be a short horror game of sorts as well as having hardcore elements seen in games such as ULTRAKILL.
buckshot roulette styled graphics - early preview; bullet effects w.i.p
dialog - early preview; Hud w.i.p

inventory system - early preview; Hud w.i.p

