Thank you for playing! I'm glad you enjoyed it :]
Hunter&Rogue
Creator of
Recent community posts
Thank you so much for playing! That is quite the compliment, and definitely what we were going for. We knew a lot of people would probably go a movement route, so we really worked to get an idea that would feel the best out of those - so thank you for that validation!
As for the hiccup animation - totally get that, and we will see if we can shrink that timeframe down a bit. Still needs some massaging for that balance between locking the player so they don't accidentally "waste" a movement by spamming the movement keys, and giving that effect that the hiccups are annoying and knock you down. We'll work on it!
Super fun game! Really enjoyed the stressful nature of last minute decision making. Might be beneficial to color the ladder after each round something different, or a float arrowhead or something to make it more apparent that's where I need to go next. That wasn't painfully obvious right away for me. Overall, this was really well done!
Thank you for playing! I totally agree about the going back to the previous room. We actually designed all the puzzles so you could play them backwards for that reason, but alas, we ran out of time in this jam to have meaningful unlocks and things that you could get in one room to help you in another. I think there's a lot of potential to add and improve this idea - so thank you for the comments :]
