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hungryslug

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A member registered 28 days ago

Recent community posts

so i've done as lot of testing because my game keeps freezing/crashing and i've noticed that when the projectiles (default no bounds projectiles) are onscreen and when i display a textbox it's fine but when they are offscreen and i display a textbox the game freezes/crashes this happens even if the projectiles are not moving

is this a bug or am i doing something wrong/being stupid?

also having a option for the projectiles to move double as far every other frame would be nice to reduce lag

i'm making a game where projectiles need to go of screen and spawn of screen but collisions don't seem to work of screen (i assume this is to prevent lag) could you make this work with collisions of screen? or maybe make a option so instead of looping back around they despawn

also i was wondering (no idea if this would work/be useful tell me if i'm being stupid) if the projectiles moved double as far every other frame they would move at the same speed but might be less laggy if so you should make that a option

also this plugin is amazing