so i've done as lot of testing because my game keeps freezing/crashing and i've noticed that when the projectiles (default no bounds projectiles) are onscreen and when i display a textbox it's fine but when they are offscreen and i display a textbox the game freezes/crashes this happens even if the projectiles are not moving
is this a bug or am i doing something wrong/being stupid?
also having a option for the projectiles to move double as far every other frame would be nice to reduce lag