i'm making a game where projectiles need to go of screen and spawn of screen but collisions don't seem to work of screen (i assume this is to prevent lag) could you make this work with collisions of screen? or maybe make a option so instead of looping back around they despawn
also i was wondering (no idea if this would work/be useful tell me if i'm being stupid) if the projectiles moved double as far every other frame they would move at the same speed but might be less laggy if so you should make that a option
also this plugin is amazing