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hubol

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A member registered Dec 10, 2013 · View creator page →

Creator of

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Nice, happy to see it return :-) Hope you are well!

I don't think I ever got an email! I hope you are doing well :-)

Windows builds are certainly doable! I will consider it in the future.

You are very welcome. I hope you enjoy your time with this game :-)

Weird, looking at that line in the compiled JS does not reveal anything obvious...



The syntax error for Firefox says that my code uses invalid syntax while specifying a property called "id" on line 192... But that is not the case.

I wonder, could you do me another huge favor and click this location in your console?:



You should be navigated to the affected place in the code. You could screenshot that for me. I super appreciate it.

At this point, my theories are:
- You have a cool extension or something that modifies JS before the browser executes it. You could disable extensions and see if that helps. Although I don't super understand why only this game would be affected :-)
- You were served a corrupted and/or incomplete copy of index-1767557873037.js at some point, and your browsers and/or something upstream have cached it. You could try clearing your browsers' caches!

If another screenshot does not reveal anything, my last resort would be to re-publish the game, hoping to bust whatever cache you have.

(Also, those warnings about Feature Policies are probably benign. lib.min.js is itch's code. I don't know what it's doing. I get similar warnings in Chrome.)

I hope you find this long response, at the very least, interesting :-)

Hello!

I quit my software job recently, too. But I have long discounted the possibility of living 100% off my games. It is a dream. But I continue to pursue making games for fun, with the optimism that I could at least generate $50 a month from it.

Before I made the decision to quit, I made sure my finances were OK and that a more frugal lifestyle could be supported by a part-time job doing something less soul-crushing.

I have been making games since 2009. I have probably made $5,000 off of them in that time. Granted, my stuff is a little more "out there" than most.

I wish you luck. I hope that you can find peace in the world and nurture your game development skillz! Maybe I will check out your game!

A syntax error would certainly kill the program! I am eager to see the cause. It looks like your image did not successfully attach…? Am I silly?

Haha, you are not stupid, this game is a little unorthodox! You’ll first need a seed, which have a couple sources in the game. Then you can use the seed on the farming plot. Then you need to water. In the hidden farm there is a sign to the northeast that gives a hint on how to water. This sign is intended to point to 4 items you can obtain. Hopefully that helps without giving too much away? :-)

Great!

Did you collect the pan from the southwest? If so, you can use the digit key (0-9) corresponding to the pan inventory slot on the river to start panning. Once you are in the panning scene (that is, you see Cole holding the pan), you can use the arrow keys to start panning. Hold down to fill the pan, release down to bring it up, and use the left/right keys to start sifting :-) Hopefully that helps!

hahahaha!

There is no way to “win”, although the cats do guard a nice secret. I don’t expect anyone to dodge the cats, but there is an item that you’ve already used that can nullify their attacks!

Hello!

I’ll reply too, hopefully that helps!

Hello! You could reach out to me at hubol.gordon at gmail dot com :-)

Sure, just attribute me in some way. I would love to hear them, as well!

Very kind of you to say that.

Thank you!

Thank you king!

(1 edit)

Oh wow, your idea with the wannabe fisherman is pretty good... The solution is nowhere near as good :-)

Glad you enjoyed!

FWIW there is only 900 MO. available in the game :-)

Ah, thank you for the very kind words. It means a lot. I'm glad it left such an impression on you.

This game hasn't been updated in 12 years, so it is most likely a problem with your environment. I also need a better description of the symptoms to begin to help you.

Hello, first thing I would like to say is that I love this game. I discovered it when it came out, and the style really stuck with me. The music is very beautiful, and the visuals are very charming and remind me of RuneScape (hopefully received, as intended, as a compliment). When I first played, I got stuck on a lot of puzzles! But now that I've picked it up again I'm solving what I couldn't so long ago! Cool!

I wanted to buy the Dusty Skies Edition, and it looks like you might have updated the project description to encourage people to do so, but it is not obvious how I can buy it on Itch...


Anyway, I hope you have a lovely day!

Hubol

Being nice is free!

It’s funny and playful and makes you think! Nothing to be frustrated about IMO.

I think the point of this funny feature is for you to think about the value that itch brings to you… I don’t know your financial situation, but is itch really not worth chipping in for?

This is because you are giving itch 0% revenue share!

I do not anticipate having anything like this in IguaRPG 2, no. But you never know! Thanks!

Very kind words. Thank you very much!

GAME CLEAR!!
Excellent!

I like the colors! The eyes shouldn’t look like that normally… Do all of the iguana eyes look blurry for you?

2 comments · Replied to wesyrup in 2 comments

I don't think this character's name is "Babe". That was intended to be the Dino Boner collector's name.

The character in this game is unsure of their identity, and other characters don't know how to react.

This is my only game featuring the blind prophet. So, you can only really read into what you find here. But I think he will return someday.

I believe the "cameo" you are referring to is a silhouette of a Dassmann. It is a modified version of a sprite created by Oddwarg. Dassmann is a character from Oddwarg's "hemma" universe. Banaan is, too. I'm confident that there are several Dassmann drawn into the terrain of 2's world.

As for a translation, you are free to try to create one. The game's Java source code is here https://github.com/hubol/2-desktop I can't offer any help working with this, though.

I'm so glad you enjoyed IguaRPG! And I really enjoyed your presence during the "2" 10th anniversary stream :-) Thank you!

Really incredible! A superb multimedia experience! Loved the FMV segments, sampled music tracks, and tiny interactions possible in many of the rooms. Particular favorite moments were the "nutcracker" mentioned by the other person, the latelatelatelatelate show, and the bathroom (love 'em!). The textures in the game--apparently sourced from photographs, paintings, physical drawings, and digital drawings were composited beautifully! Many characters discuss sentiments that seem relevant to me... I felt "seen"!

I like how slowly Squop moves. It feels very meditative. I liked hearing the different foot step sounds.

Other tiny touches like a certain conversation opening up your web browser... I feel like it's been a while since a game has reminded me that I was using a computer in a positive way.

Lovely!

On Windows, you can hit F11 for fullscreen.

Hey there! It might be in your best interest to flee to the jungle or even the desert to grind. Also, poison alone is not lethal in this game.

It is the sequel to a game called “CRAZ’D!” but at the time I censored myself, so “CRAZ’D! 2” became “2”. The game was created over 2 years, which was the longest time I had spent working on a game at the time.

Hello! Thank you so much for playing. Your iguana is so cute! I am so glad that you enjoyed the game! I watched a couple of your streams, and was happy to see that you found all of the major secrets! I also like your Sylvie Sunday streams :-)

Oh, you should try to post it again!

I love your iguana! I’m so glad you love the game :-)