Thank you. I may think of placing a warning system of incoming obstacles.
huadon
Creator of
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This game is dedicated to Tangyuan, one of my two cats. The other is Luna. Tangyuan is where the idea came from: one day he jumped out of the window. Luckily we live on the first floor, and he was fine.
Pawline is that moment, over and over, except this time you draw the landing, and every fall ends with the cat safely caught.
Please give feedback on
1. Is the motion smooth
2. Is the cat cute
3. Is the setting cozy and cute
4. Is the game too hard
5. Most of all, do you want to just play one more game
Thank you
Hello everyone.
I am new to solo indie game development, and here is my first independent project:
https://huadon.itch.io/shanhai-the-cosmos-architect
I love tower defense games, and I also love Diablo, so I kind of mixed the two ideas with a game background based on the Chinese mythology of the Shanhaijing.
I came up with the idea of a free-building tower defense game where you defend against a horde of monsters. You can equip artifacts, trigger combos, and activate a cosmic energy matrix, kind of like set-item bonuses.
So here I am at the prototype phase. I want to prove that this idea works. Please help me test it and give feedback. Every new idea and new game needs careful nurturing.
Thanks!!!
Here are some screenshots and a video link.



