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HoundoomBoi

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A member registered Jan 27, 2024 · View creator page →

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In theory you could, but that depends on what characters youre trying to import, because this update is gonna have a lot of balances for almost every character

(2 edits)

As I said, because of how much is in the game, thats what that demo is for. Its getting stripped down from 27 characters and 31 stages to just 12 each in the scratch version. The devlog kind of explained that. Plus it might be a PC thing because on my end it only takes 10 minutes to load, but I know it takes forever for some people, hence why im porting the game to gamemaker

https://houndoomboi.itch.io/super-smash-bros-infinity-v070/devlog/1593420/news-on-v075s-development

Oh dont worry, ill cover that in that scratch demo. Hitboxes and making characters is really easy, but if you need it then ill let you know when its out. Just dropped a devlog with more info on it

Im going to make a more moddable scratch demo sometime this year, so when that comes out, sure

I could have sworn I did... but cant do it now since ive already started on the next update and i dont want to reveal it yet

Ik, Just wasn't at my PC at the time

Yo i cant wait to play this :D

I like how there's all these categories then there's just sonic lol

ah ok

So since this Mario Sprite has about 15 different colors in one sprite, do I just expand the columns to 15?

Nvm, now Mario's turning Green. What's the issue with that?

Also tried coding Mario's fireball, but the attack stays as the hadouken. Is there a fix for this?

Ah, thanks

What should I search for to fix it? Still kinda new to javascript

For some reason I keep getting this error: 

ERROR in action number 1

of Create Event for object obj_main_menu_ui:

[PFE Crash] obj_menu_background did not exist when menu_background_color_set was called

 at gml_Script_crash (line 15) -        show_error(_output, true);

############################################################################################

gml_Script_crash (line 15)

gml_Script_menu_background_color_set (line 13) -        crash("obj_menu_background did not exist when menu_background_color_set was called");

gml_Object_obj_main_menu_ui_Create_0 (line 8) - menu_background_color_set(c_ltgray);

Is there any way to fix this?

For some reason, i was only able to load the game once, and every time after I unpacked everything, it still says some of the assets arent there

Played this when it was on scratch. Thought it was great then, still think its great now, even if you randomly take 200% sometimes