In theory you could, but that depends on what characters youre trying to import, because this update is gonna have a lot of balances for almost every character
HoundoomBoi
Creator of
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As I said, because of how much is in the game, thats what that demo is for. Its getting stripped down from 27 characters and 31 stages to just 12 each in the scratch version. The devlog kind of explained that. Plus it might be a PC thing because on my end it only takes 10 minutes to load, but I know it takes forever for some people, hence why im porting the game to gamemaker
For some reason I keep getting this error:
ERROR in action number 1
of Create Event for object obj_main_menu_ui:
[PFE Crash] obj_menu_background did not exist when menu_background_color_set was called
at gml_Script_crash (line 15) - show_error(_output, true);
############################################################################################
gml_Script_crash (line 15)
gml_Script_menu_background_color_set (line 13) - crash("obj_menu_background did not exist when menu_background_color_set was called");
gml_Object_obj_main_menu_ui_Create_0 (line 8) - menu_background_color_set(c_ltgray);
Is there any way to fix this?
