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Houdini111

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A member registered Jan 23, 2019

Recent community posts

And then Super Humans are a slog. Can only get one at a time and most of the upgrades only do anything for Humans (where you don't need help). Literally just the one that gives you more of its own currency and the next one have any use at all. You slog through the whole game again only to be rewarded with x2 to that upgrade, then 1.5x, then 1.25x, etc. Both humans and super humans should have some re-balancing.

The text in the upgrade screen says Leveler gives +2 XP while the unlock popup you get after says x3. While those are the same with the base value of 1 XP, it would probably be better to be consistent. 

Neat idea, but definitely needs a mouse sensitivity option 

Neither does the summon that comes next, penguins. Nor do they when they having several or after being upgraded. They're just completely broken. 

It was far too many clicks to find that out. I'm not interested in clicking hundreds more times to explore further.

That's really good. It's very overwhelming at the start but as you start knocking them out it makes things much easier. 

But while it's more difficult because they're all going at once, it's also one of the major charms of the game. eight small games taking small parts of the screen, all going at the same time. 

But the endings for each of the small games were definitely the best part.

I feel like having the pattern of the blocks be fixed, rather than random, would work far better since this is supposed to be a puzzle game. I sort of got screwed by RNG on one of the levels and tried to make it work but ended up resetting, which is how I found out that it's random.

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I just discovered this and it seems like it'd be entertaining but I'm stuck at level 1, which I believe locks me out of basically all progression, like stream types.
I can't get Finnana points, however you're supposed to get those, which means I can't gacha. When loading the game the number starts really high and then becomes zero (gradually, but I assume that's just visual). That might have something to do with it.
I don't know what any of the stats do. I assume they might come into play with different stream types, so I'm stuck at that point.
Another issue I saw was that consumables don't seem to get saved on Save and Quit.
I also saw an issue where trying to do anything while the game was loading caused it to be unresponsive on the main menu.  
Quitting puts a big block of JSON into the user's clipboard. I noticed that when trying to take my screenshot. Looks like it might be the entire save file? 



I keep coming back to this thread hoping that someone has found it because they said it would be in the final release as a secret back when they showed it off. (https://twitter.com/b0tster/status/1377724836315758592).