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hopelessdecoy

53
Posts
7
Topics
1
Followers
15
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A member registered Mar 29, 2024

Recent community posts

Unfortunately I'm not on Discord anymore and I'm not going back, permanently deleted my account. Wish it wasn't that way, Apologies 🫤

Let me know if you need testers!

Oh I'm sorry, I think I just had my brain working wrong or had a different project in mind. Idk ignore me and thank you 😅

Linux release? 😕

Will the releases on here ever get updated to the latest stable version?

Make sure in properties you have the appimage permission set as executable, then should just be a double click.

So happy to see a Linux version! Thank you!!

Wow, thank you for so many avenues to access a DRM free copy. I know it is risk on your part but it is a big deal to me. Expect a purchase of some form and good luck on your full release someday!!

Is the demo the only thing available on itch? Or can I buy the full version DRM free?

I love the concept of this game. Such a fun idea!

Awesome update! Sqlite support is huge!! 

Appreciate it! The link just sends you to the 4.0 release so I was just checking if one place had a typo.

"WARNING: This tool targets raygui 4.5+"
4.0 is the latest release on Github, 4.5 is where the repo is up to but is there no stable release for 4.5?

This is such a valuable starting resource, thank you from the programmers who can't art!

I do have Pro, I will have to try and make some stuff, honestly forgot about that feature :)

Understandable, the resize points are more just convenience and a time saver then necessary.

As for zoom/point 1 right now zoom levels go 10% - 20% - 30% - etc, I am hoping it could be possible to have 5% and/or 1% zoom increment levels through a setting or key combo. 

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  • Zoom increment setting to set my scroll wheel to increment by 1, 5, 10.  This could even be a drop down near the zoom %, and when switching between increments round to the nearest increment, so 33 would go to 35 or 40 when zooming out.
  • The little handle on the organize node that is used to resize appearing in whichever corner my mouse is near whenever it is in the box, else default to bottom right.
  • CTRL+S just saves without dialog and CTRL+SHIFT+S saves as with dialog.
  • Just a label node that has no box or connections, basically a floating text element.

Been using this for a lot of design flows in my game and I love it, Thank you for the tool and what it does!

Would this count as the latest stable version? 

You should have somewhere that explains the licensing differences. I don't want to pay $20+ dollars and find out it can't be used commercially for example. Doubt that is the case but please elaborate somewhere outside the paywall what and why it is different. Assets look great btw!

It does export to Windows and no there's no ads or microtransactions in the engine like a store or output games like admob. 

Does Bitty have sqlite support? I love the engine

Will this ever be updated again

It works now, you got yourself a purchase! Yeah that build was definitely off lol

This application is nice for designing systems flows, user stories and game dialog. I hope you continue working on it and thank you for implementing the setting.

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Well the full screen setting works perfect but unfortunately the rest of the application is now broken :(  
The UI button elements are there from start up. 
The black bar there is the right click menu


Tried this on my Linux Mint desktop and LMDE laptop.

Or maybe even just make it be a toggle to be either a layers panel, timeline or both? I'd be happy with that! Then I could have a paint layout and an animation layout. 

This is my DEFACTO pixel editor now! I love it! One feedback though, can layers be it's own panel vs being apart of the animations timeline? I'd really like to move it without moving the entire animations panel. I use a LOT of layers generally

looking forward to it, thanks! 

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Found in your docs that it is alt+enter but that doesn't seem to work on Linux, this should definitely be a setting in your settings window vs a keyboard shortcut! 

This program is pretty awesome btw!!! I want to buy the full version but I need that Windowed mode working, please :)

I am on Linux Mint 22.2 on X11 Cinnamon desktop for reference

Refuse to install unfortunately

Android version isn't compatible with my phone. It's a Pixel 9 on Android 16

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It'd be nice if a future version supported debs or AppImages for Linux! They're actually pretty simple to implement at the most basic level. 

Also thanks for Raylib, working on my game I've always dreamed of making! 

Ah 🤣 Sometimes memes and English as a second language people can get confused. Thanks for the clarity 👍

I am going to try and take up development on this, not sure if I'll succeed but I want to focus it on Android App development. 

Especially due to Android locking its platform down. What are some issues you personally would like to see fixed? 

smoll should be small, I was pointing out a spelling mistake. Thanks for the tip anyway though!! 

Is Tic-80 still being actively developed?

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Is there a future where the desktop version can be on itch? I'd pay for a no DRM version, even if its more. 

Running Steam to use dev tools is a pain, unless the steam version is also no DRM?  That's the main reason I did so little with Basic8. EDIT: Just downloaded and ran without Steam!!! We're good! I'll test it out tonight

Wow I thought this was only for like interactive book type of games reading the description but this seems much more capable and very nice to use. Like an entire node event system is great! Can't wait to see 1.0, I'll buy :)


PS. Hide the ->smoll<- "made with Whimsy" badge

Awesome! Thank you!

Linux release please? 😁

why did you spend $10 without trying the free version...... It just has less resources, perfect for testing... 

I made a feature request on this too, 100% would send this tool into the next dimension!