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HOOGLYBOOGLY2028

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A member registered Jul 27, 2025 · View creator page →

Creator of

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I agree completely, it makes the movement feel unreliable and clunky. I use raycasting to judge if the player is on the ground, but I'm worried if I increase the minimum raycast distance for the player to considered on the ground, it will make the player seem to be able to jump from floating at some orientations, and regularly on the ground at others.

How on earth did you do this in a week... NICE WORK!!!

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Thank you so much! I left another comment on your game but I wanted to let you know again how crazy talented you are!

This might be the greatest that ever was. I had way too much fun playing this and eventually rage quit the game after dying really far in. This is amazing, good luck to you!

Wow, the atmosphere feels really awesome, I especially liked the sound right before you get attacked! Were those pink dolphins from the amazon river? Love your game, the use of audio was really good!

Like the platformers you know and love, but you play as a bouncy critter, catapulting yourself around the map!

thanks for checking out my game! 

any advice for how to make it more skill interactive?

that’s really impressive for your first game!!! This was also my first game!

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I’ll add an update tonight with at least 5 more levels 

I agree, I'll definitely add some more levels and other content, thanks for the feedback!

I liked your game a lot! The bouncing mechanic was pretty fun to play around with!!!