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HolyMuffin

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A member registered May 02, 2023 · View creator page →

Creator of

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neat game! im too bad at it to beat the boss tho heh

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Thanks for playing! I somewhat intentionally set combat pretty easy just so people could just get the feel of how the enemies operate. Since the main reason its so easy is the fact that Jim Bag basically always keeps your health topped off. Lets just say if Vedal plays the game with Neuro down the line, he may find Neuro controlling Jim potentially less cooperative c:

just a reminder to anyone else reading this comment and discovering there's a web version, feel free to play that one if you aren't comfortable with downloading the game, but please do not rate the game based on just that, because that was created after the game jam ended. While it is the same game with no updates, I can't really prove that. So only rate the game if ya downloaded it please. Thanks!

swarm was a public asset pack i had made c: so if you wanna use em in the future they can be found at https://maliththeoldman.itch.io/neuro-sama-swarm-pixel-assets

got farther than I would otherwise have from all the time I saved thanks to a big ol Swarm Asset pack! Good thing that existed, props to the guy who made that ;)

oh thats a good call, i forgot to give it any animation. thanks!

nice, if you have any random suggestions do let me know c: I plan to add some more content to finish up the game after a bit

the drink mixing got a bit repeitive but the art, sound, and story are fantastic

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Day 30: She still thinks I can't hear her. Fantastic game

Nice concept and art, could use some background chatter noise for ambience given how crowded the place is

Same problem as the other commenters, Found the pin, got stuck on inputting a name

Took me a bit to understand the rules but it was fun once I did!

Glad you liked it! I do plan to at least finish the content that was missing even after the jam, and probably even add some form of Boss Fight against Evil, since their conflict is a bit anticlimactic so far. But first I need to get my sleep back hehe

yea, thats a very sensible suggestion. since its a game jam, i figured i didn't want it to get annoying to keep fighting the same enemies if you get lost and backtrack a lot through the same rooms, so I just left combat optional for now. But I can absolutely add doors that delete only once the room is cleared ^_^

Oh huh, could you elaborate on that? Would be happy to figure out how to fix it. I know some people have had trouble with false malware flags, but that prevents the downloading, not the unpacking, as far as I am aware

it took me a bit to understand the item drops but an interesting idea once i got there

Ran Evil, got 2 Camilas, one shot every enemy I came across. 10/10 would sail again

Concept looks interesting and I like that its a Vedal vs Neuro game, but I cant figure out what I'm even trying to do as Vedal. There seems to be a bar, and it arbitrarily is up or down sometimes, and I can't even tell which half is the "filled" half. A little more clarity on that aspect would probably be helpful for if Vedal plays it

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It's not just you, I had a tester or two who also had this problem. Windows Security doesnt like my game for some reason, so to download it you gotta in Windows Security -> Virus and Threat Protection -> Manage Settings and turn off Real Time Protection. And for whatever reason that stupid setting also says it turns itself back on after a short time automatically

It doesn't usually do this with my Gamemaker games, so if I had to guess, it might be because theres assets with names related to hacking? I honestly couldn't tell you why else there would be a problem with this project specifically and not my other ones

AAAAA What a cute game!

Incredible style, so cute! I love the neuro dialogue sounds

cuuute

it could be that if you have it set to be a draft instead of public, it doesnt show up there

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unlikely, i think i would need to get a mac myself in order to make a version for them

no thats a good idea, in fact that was pretty much my original plan, but I got too caught up with polish and ended up running out of time to add various things like sound, the chain divorce strategy, and as you mentioned, any real gameplay. glad you liked the game anyway!

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yeaaa there was a bit of a mixup in communication with the artist there, thats mb. if we get to update it later we can call it evil's de-livery service

cute game, but i think im too small brain to figure out what half the buttons do

i do like the idea, lack of block types is just an unfortunate result of jam time limit i imagine.

Don't have any other games out right now, but I do have one in the works I've been working on for about half a year or so

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nah you didn't miss anything, I just ran out of time to add any content related to marrying+divorcing a bunch of people

My screen goes black every time I click higher or lower instead of basic

evil died and then E doesn't work anymore, so I cannot progress

got stuck for a little bit, but that was just a skill issue. LOVE THE GAME

I don't quite understand the game to be honest. I've figured out that you need to find the turtle before you make it to the bottom, but I also dont know how to fix the situation when I get a checkpoint that is too far down to reach him anymore. Also does the top right timer do anything when it runs out?

simple but fun. loved the bgm!

thanks, didnt even realize that was a thing to set