Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

HirumiNi

9
Posts
2
Followers
A member registered Sep 11, 2024 · View creator page →

Creator of

Recent community posts

Really cool mechanics. It's like SUPERHOT but in top-down.

I'm not sure if I was missing an input or what, but I couldn't figure out how to deliver the pizza. Do you need to press a button, or is it supposed to happen automatically? Aside from that, the art looks great!

(1 edit)

The gliding mechanic is really fun! One suggestion would be to make the objective a bit clearer. You could display a progress counter like (Gold: 0/7), which updates to (Gold: 1/7) each time you collect the item. That would make it easier for players to understand the objective. Other than that, the movement feels great and is really enjoyable!

(1 edit)

You've done a lot for a first project, it already has a solid gameplay loop. The main things I felt were missing is the audio and a bit more game juice, such as making enemies flash white when they're hit. Overall, it's a great start, especially considering it's your first project. Keep up the good work!

The game was a bit difficult for me, but the art style is absolutely fabulous. Everything blends together so well. For some reason, it reminds me of Feeding Frenzy.

Peak itch io cover page fr👌😷

Omg, love the art style! It's a shame that the game is unfinished since it would be even better if the game had audio. Hope you get the chance to finish it someday!

Interesting game! It would be even more fun if the hot potato had different types or mechanics, such as a potato with a bigger explosion or maybe one that splits into two when you throw it.

Thank you for the feedback! As for the suspect details, my plan was to make it more similar to the suspect case file instead of just displaying a plain text,  so they'd be easier to read. Unfortunately, because of the time constraints, I wasn't able to implement that in time.