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HipRhombus

12
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A member registered 12 days ago · View creator page →

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Took a while to get used to the controls, but was super fun after! Love the visuals and music

Did you try the path to the right? *wink wink* Thanks for the review, glad you enjoyed it!

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Haha thanks! I did that intentionally, I tried to make some variation in the challenges for the power cores. 1 is all combat, 1 is all navigation, and 1 is a mix of both. But I agree, in a more fleshed-out version perhaps I would have some doors or something that would unlock when you bark at them in the maze

I am a sucker for tower defense games, and this one is very well done! Good use of power, and interesting tradeoffs when placing a generator/mine/bomb. Super fun, and great art style!

Super unique idea, fun game! Reminds me a bit of Lovers in a Dangerous Spacetime which is one of my favorites. In that same boat (or should I say sub) if you ever expanded on this idea, I think a slightly frantic multiplayer version of this would be a blast.

Fun and great looking game! You should add the ability to save your last placement, because sometimes I had (what I thought was) a really good setup but I suck at aiming haha. But I guess without saving placements it encourages you to try new things! The different powers were cool.

Cool concept, power mechanic is similar in my game but in yours I like the idea of the variable charge of batteries, and then having to return with at least that many batteries to have a net positive on your batteries. I enjoyed the story and atmosphere. Nice job!

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Fun game, charge attacks feels so sick when you hit it. Only feedback is I wish the characters were a little bigger. The music is a real jam I quite enjoy it!

I struggled a bit with the controls, but I think that is the point. Guess I should git gud! Nice game

Impressive variety in characters and levels for a game jam. The character abilities are cool!

I like the song!

Thanks! 

There is a 'Skip Intro' setting in the options, which will skip the beginning cutscene and go right into the gameplay if you have already seen it. It can be toggled on from the options menu, which is on the main menu and pause screens.