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Himaghnam

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A member registered Sep 19, 2017 · View creator page →

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(1 edit)

ok I'll reduce or remove the damping, well all i can say i intentionally want people to fall and replay it xD

Yes damping the jump was intentional otherwise player will jump off the box, one can go close to it and back off in order to trigger it but it sounds like i am damping it too much, maybe 🤔

(1 edit)

There is some godot side bug which does not let resource to load until you tick mark all, It was not there on previous one, you will find same size of executable in this link but with working play button

Note : no code change - just an export issue

game.7z or

https://drive.google.com/drive/folders/1edDv-uWnzN9h-npiEMvIdFKWjD2NcRTT?usp=sha...

concept-wise it's a puzzle type where the player has to open the door(the whole world is kind of a long hallway) in order to go to the next level so that they can meet each other at last. there are puzzles on both sides and in order to open the door, the player has to solve them.

actually, this is all the game that I have made in half a day,