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Hikairus

27
Posts
1
Topics
1
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A member registered Apr 13, 2025

Creator of

Recent community posts

❤️

Very nice! I found the implemented mechanics both interesting and fitting to the theme. The controls felt intuitive and user-friendly. Audio and visuals were well done, and the level design was fun and engaging. I just wish there was more content the game definitely has potential! Also, it really needs some music. 

Nice one! I really like the way the camera behaves and the amount of detail added—like smashing the monitor and the hidden dialogues that cover multiple scenarios. I just wish the game had an ending—maybe some sort of boss fight using the mechanics we've learned? Anyway, great job!

Woah, this is definitely one of the best if not the best game here, i mean it. I love the enemies design, core mechanics and audio. The graphics are, lets say simple but i cant imagine anything fitting the game vibe better. It's polished, bug free (i think) and delivers TON of fun. Good job man!

Yeah, I think i can't match the GraPuller speed haha. Glad you liked it, I agree that the gameplay overall needs some improvements, I might focused a bit too much on story aspect of the game.

Hi, thanks for the feedback! I intended the flying system to serve more as a way to accelerate rather than as the main form of movement. It's meant to look funny and be a bit tricky to steer. However, I agree that it could have been more responsive — noted!

I AM IN LOVE with the artstyle! Seriously the game looks so polish and complete, making FRANCE💀 look good is a difficult task but you nailed it. The mechanics feel right, the story is fun and well... very unpredictable. Special thanks from my ears for setting the deafult master volume so low. I wish the tasks were less repetetive, but for a short game it's not a huge problem. Keep it up!

Thanks for the feedback! The flying mechanic boosts speed a bit so i was thinking about it as an alternative "sprint" system. 😄

Thanks! Glad you liked it☺️. About, the model... I wish man, I wish hah. Its from the unity asset store, all i did is add some "personality" by making my own textures, and adding some accesories.

Definitely the best grappler i've seen on this jam, game looks polish, is extremly fun to play and has simple, yet good graphics. Wish there was more content;(

FInally a game mu dumbass was able to 100%. Great mechanics, like the visual  and audio feedback on attaching to the wall, wish there was more obstacles to make levels more diverse. Good work!

It's a very amibtious project for such a short period of time. I like the visuals, and the crafting mechanics. It's a pitty that the game is silent, but i hope it will be updated in the future! 

I love spreading hate speech

I think what i did in this game could be considered a terrorist attack

Had so much fun! Relaxing and super Cozy. I honestly see some potential for a good mobile game here. It would definitely need some sound design and maybe more complex and detailed levels.

I like the idea, and light in the game. I'd love to see some animated sprites, and more obstacles. The atomsphere is pretty cool tho keep it up!

I got a bit lost at the beggining... I think that there should be some visual feedback on current selected gun feature, but making pretty damn hard mechanics for your first 3D game? Impressive. A jak przy okazji jesteś polakiem to jeszcze lepiej gruby ;)

I really enjoyed the movement! But the camera is a bit to slow.

Very creative! I wish there was some tutorial tho... But hey, making it in goddamn scratch? Thats very impressive man, keep it up!

Man, visuals and sound made me so locked in hah. I see that a lot of people have reported that issue with sideways text already so i will spare you from it. 😎

Hah, glad to hear it from you! Was it too far away?

Yeah, i think i've spent too much time on learning and prepearing cutscenes to deliver good story and I neglected the diversity of tasks. Wrote it down!

Thanks! It means a lot to me

I liked the idea, I spent way too much time breaking my records. I wish there was better visual feedback on the magnets when they are over the line.

Alright, mates, I think we should run an AI‑usage investigation—the art for this game is just too good! ❤️❤️❤️

One of the coolest concepts here. I like the music and visual effects but I wish the UI was a bit more polished.

Welcome to Geek-Through!

Manage your own Weedshop in a drive-through style. Fight your competitors for dominance in the district, develop new products, hire employees, and defend your store from robberies.




Make every playthrough unique

ReaserchTable allows you to freely discover new products and improve your strains. Develop your own strategy that will give you the biggest profits!



Expand your business

Hire employees to help you in your work and buy upgrades to make your store safe, efficient and self-sufficient.



Customize your store

Reflect yourself with the built-in store appearance editor!






The project was developed for about a month to get familliar with the Unity Engine and game development. I realize that it is not perfect, but I would really appreciate your feedback.

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