Wow thank you. I just wanted to play a clone game and couldn’t find one so I made my own. I’m glad you enjoyed it.
Hiceguy
Creator of
Recent community posts

I'm building a Clone Wars base-management sim where every clone is a named soldier with a permanent history — and there's no win state.
You command an outpost, train cadets into ARC troopers, build squads around unit cohesion, and send them out — then live with whatever comes back (injured, MIA, or not at all). Manage your base, your orbital fleet, your weapons, and a three-tier High Command that promotes and poaches your best people. It's XCOM-style permadeath meets forever-war attrition — you're not trying to win, just trying to hold it together.
Let me know what you guys think this game is missing. I'm looking for a deeply personal Clone Wars vibe where people can play in the star wars universe. There are not enough star wars games out there for the true die hard fans. If you have any cool ideas to bring this game more alive let me know I'd love to hear what you think.


