I didn’t see the horse :( I reached an area with some eyes and waited around, but he never showed up
Hezztia
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The hand is incredibly well done, and the overall art style is fantastic, great job! I love the concept, but it was a bit hard to figure out what to do without reading the spoiler section. The only thing missing for me was a scratching sound effect. It might be annoying for some, but I think it would really add to the atmosphere. Congrats on the entry! :D
I like the idea of cave exploration, and the atmosphere is very well set up! The only thing I didn’t really like was spamming E to break rocks, I think changing it to just holding E would feel much better. But the AD crawling minigame was fantastic! I tried to do it quickly to escape, but if I went too fast, I wouldn’t move. Congrats on the entry! :D
I really like the concept of the place rotting as you progress through the game, well done!
I couldn’t walk up the stairs because I got stuck at the top, but jumping fixed it. Also, in chapter 3, every time I died and hit restart, my ammo didn’t reset, so I ended up with zero ammo. I just dodged the enemy and managed to escape, though!
Congrats on the entry! :D
Thank you for playing! :D
Originally, I made the game with 5 lives, and every time the entity caught you, you’d teleport back to the start or to the table where you picked up the treasure. But I thought that would be too punishing, so I made the normal difficulty without penalties so everyone could experience the full game.
Thanks for playing and for the feedback!
I realize now that the raycast I’m using is also detecting one of the entity’s hidden hitboxes (the one used to detect the player and activate the chase or the jumpscare), which prevents you from interacting with anything else. It’s a simple fix, but I completely missed it.
The UV flashlight can be used to search for floppy disks in the level. They are quite rare and randomly generated, so you may have passed through a section that didn’t have many.
The last thing to unlock is the chicken after you leave the 4th treasure, so you’ve already seen all the content in the game. There are two cinematics, one for winning and one for losing all your lives in hard mode, but they only last 10 seconds.
It’s an interesting idea! I managed to solve the first puzzle, get into classroom A2, and reach the heads puzzle. I couldn’t quite figure it out because I didn’t recognize which piece belonged to which character. But I love escape rooms and puzzle games, so I hope you keep working on this! Congrats on the entry! :D
Nice FNAF-like game! I love the enemy design, and the music is really atmospheric. I absolutely LOVE that page-turn effect! I do feel the difficulty is a bit high for the first night, I’d love to play against fewer enemies and learn their patterns first before facing them all at once.
And one more thing: there’s no such thing as a “real game”, every game is a real game. What you made here isn’t just A game, it’s YOUR game. You’ve managed to create something that requires motivation, persistence, and above all, patience. Be proud of what you’ve achieved! And congrats on the entry! :D
This was really fun! The mechanics are incredibly well done and very polished, it all felt really smooth. The videos explaining the story are great. On day 4, I clipped out of the map when you are being chased by the burnt pizza man after leaving the vents and re-entering the store. I tried to go around the vent exit, and then I fell out of bounds. I also found a few other bugs: on day 2, when you have to enter the long bathroom, I could see through the map.

And if you stand on top of Pete and pick him up you can fly, which was really funny XD.

Congrats on the entry! :D
The visuals are fantastic, great job on that! I also love the detail that the floor is green where you can walk and brown where you can’t, it really helped me get through the forest. I threw the rose from the hill next to the grave and I think I got softlocked XD. Overall, a fantastic entry, congrats! :D
Super funny hahaha, but it was running a bit slow on my computer. I managed to break out of the prison, but then Einstein grabbed me and the game crashed XD. For a first game, it’s really well done, especially the movement and animations, just the headbobbing while running was a bit too much for me. Congrats on the entry! :D
Nice game! I’m not usually a fan of story-driven games, but I love the details in this one. The windows, the desktop, the settings (even the shutdown XD), I could see how much effort went into all of it, nice work! I reached an ending where Alice gets transferred into a body. I guess there are more endings, but I’ll stick with this one as my true ending. Congrats on the entry! :D
Wow, this is really good! The visuals are fantastic, and the gameplay felt great! It seems very polished in every aspect, great job on that! I was also stuck on how to get the batteries XD, so I guess one possible solution is to have the character point out that the animatronic needs batteries when you interact with it for the first time. Congrats on the entry! :D
Yay, I saved my puppy! I wasn’t gonna leave him. I managed to find three endings, I hope I didn’t miss any. The only thing that felt a bit weird was seeing the arm shadows before I even had the gun or the knife, because I didn’t understand what they were. Keep up the good work and congrats on the entry! :D






