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HeyDud3s

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A member registered Nov 02, 2020

Recent community posts

(1 edit)

I think that the fact that you can run on walls indefinitely is a little op, and when you run on a wall your FOV should increase so you can actually see what you are looking at. Also, the rocket should have a hitbox ahead of where the rocket is going so that rocket jumping easier because the timing is off:  Hitbox like this :                           ______                                                                                                                                              l:::::)       |______|

Edit: Also make the boost stronger

Chonk