hi, thanks so much. the hexes are all in my "hex design system", free to download. it uses the (likewise free) affinity software, from there you could export in any way or shape you want.
hexhog
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That's a good question. I think this system needs revision. The idea of the counter-attack was the attrition you experience from having two units scuffle. Generally speaking I would say it would have to use up the action, and it should be the attacked party's choice whether they use the counter-attack. I can see this leading to some weird situations either way, however. If a unit is attacked by 2 separate enemy units in a round, would they really inflict no casualties on the second if they use their counter-attack on the first? Unlikely.
EDIT: Reading this again, the way I wrote is so that you can only counter if the unit is destroyed by the incoming attack. This means the counter is the final action of this unit before it is removed from the board, so it does not matter whether this exhausts the unit or not.
I would be interested, even though I suspect I would not fit too well since I have neither myth nor knight https://hexhog.itch.io/sindraline-a-mythic-bastionland-quickstart
Hi, thanks so much, I am glad you enjoy the adventure.
If you are referring to the page border pattern: I used Affinity (Designer and Publisher) to lay out the adventure. I drew the border pattern in Designer and replicated the element down until it filled an A5 page, exported it as SVG and inserted it into a master page called "Decorations", which I then applied to most pages of the adventure. A more professional way would be to create a "Textured Intensity Brush" with the pattern - look it up on youtube, it's fairly simple to do.
hth, good luck with your own designs!
Finding the text layout a bit dense, but I appreciate how there is a clear distinction between what the players can immediately see and what they can discover in each location.
The art, of course, is stupendous. Love the character portraits. The maps, in my opinion, are a superb example of how the art can really set the tone for an entire adventure. The sheer amount of quality stuff you drew for this beggars belief.
Hello all, I released a short, beginner-friendly dark fantasy dungeon crawl, Cult of the Blood God. It is compatible with Mörk Borg and other OSR-style systems, adn features a short board-game sequence. Please enjoy. https://hexhog.itch.io/cult-of-the-blood-god










