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Hevensdragon

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A member registered Feb 04, 2020 · View creator page →

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Recent community posts

I heavily overhaul the base concepts of the laws in the game.

The Subjugation laws now function as a cheap upkeep focus. They boost mana production but place limits one the race, forcing them to act as cheap oppressed labor. They will be forced to stay in servant quarters (edited to produce mana). Each day in the quarters puts them in worse condition, a growing perk that if you take them into combat will harshly weaken them. Each day in a house other than servant quarters, they will recover. It maxes after 5 days, and decays at same rate. They wont suffer any production penalties from this, only combat. They will also need increasing bindings or other restrictions as the law levels up, in exchange for more mana gen.

The Tolerance laws allow for increasing house tiers each rank, as well as all around buffs, at the cost of more mana upkeep.

And this is the core idea. You subjugate a race to help fund another. The ones with Tolerance you get full freedom.


I shifted a lot of costs of upkeep among other things.

Mod at

https://hevensdragon.itch.io/laws-overhaul

Base game at

https://erodungeons.itch.io/ero-hunters

Ero Hunters Mods community · Created a new topic Polymorph

You can now change the races of characters by consuming dolls of the new race. 

You will need to unlock the races tech in order to gain access to the recipes.

Races mod integration, If you have both mods Fairy's can produce pixy dust, this will be used in the cost of the transformation along side dolls (you need fewer dolls in this version) 

Mod.

https://hevensdragon.itch.io/polymorph

Main game at.

https://erodungeons.itch.io/ero-hunters

Message at.

https://discord.com/channels/1144933990676041768/1420581193874804856

This is a very well known bug. Its the game losing file access permissions.

(1 edit)

the modding discussion channel https://discord.com/channels/1144933990676041768/1321898658702164030

But your problem is you cant save base game changes, you have to save changes to a mod. That said I am not sure how much you can mod them yet, there are some things like changing habitats you for sure can do already, I know it was planned for you to be able to edit the land itself and stuff but unsure if its been implemented, probably has been by now. 

steam is a goal, whether or not it will be on their though will be down to if steam allows it.

RPG leveling base gamed
No more signets base gamed
Lets go.

He for sure did, early in development he did cross promotion with Ada and promoted Kinky Dungeons. He only does that for game he has played and likes.

I aim to rebalance some move.

Changing some moves damage.

Changing the targeting requirements on some moves or removing random targeting

Mod.

https://hevensdragon.itch.io/move-rebalance

Message at

https://discord.com/channels/1144933990676041768/1386485078045233162

Ah the plan changed since then. I fixed it already, stealth now doesn't affect targeting if in the front rank of the party. So while they can still have the token in the 1st rank you can target them there. This should prevent the problem you faced.

so you were over prepared, lost key characters, and didnt have needed moves... I am inclined to leave this.

Brilliantly removes the signet rings from the game.

Mod.

https://hevensdragon.itch.io/no-more-signets

Message at 

https://discord.com/channels/1144933990676041768/1375003436319248465

Please do not message in this thread.

I am not aware this, and would very much like to hear more details. 
The mods discord thread is
https://discord.com/channels/1144933990676041768/1326970797604081674
I very much prefer getting info there.

If it makes you feel better, I am a modder who has made a few of the mods for this game. 

I am not the mod maker of this one, was just answering your question.

(1 edit)

(DISCONTINUED for 0.32 on)

Removes passive lust generation to so fights are not on a timer. Also changes the effects of lust to be focused on causing delay vs replacing moves. Now you will have to choose, get ahead of the lust with calm, or go for it and get locked into higher lust, and eventual orgasm.

Mod.

https://hevensdragon.itch.io/lust-rework

Main game at.

https://erodungeons.itch.io/ero-hunters

Message at.

https://discord.com/channels/1144933990676041768/1370311994166743170

Its starpons that remove a lot of RNG, they are meant to be kind of cheats, but at the same time the end breeding grind is rather insane and just pure rng, it is meant to make it more tolerable. 

The training building now lets you train girls to be classes that are normally locked to classes. But they will need to have a master of the class to teach them. 

Mod.

https://hevensdragon.itch.io/allow-class

Main game at.

https://erodungeons.itch.io/ero-hunters

Message at.

https://discord.com/channels/1144933990676041768/1367413621981974610

Adds a new system. You can now send girls to skill extraction. This will extract all potential from the girl and produce skill crystals. You can then use these skill crystals to upgrade genes with gene therapy.

Mod.

https://hevensdragon.itch.io/gene-leveling

Main game at.

https://erodungeons.itch.io/ero-hunters

Message at.

https://discord.com/channels/1144933990676041768/1367413420348936256

Some of the changes in the last few versions have been, harsh. They remove content you were using leaving little in there place. They suddenly change what something does back and forth forcing you to rebreed your entire roster. I had enough of that. I am going to try to keep some things static and revert changes done to them. Starting with bloodlines. Right now it feel like every week they get changed. For now I am leaving them as perks as there are save file problems with reverting them to being genes as any genetics should be. I am keeping the newer effect as well, as the leader concept of empress that boosts compliance of others but the one with it is less effective at being a worker makes sense for a leader. (current version flips it back to a self complaisance boost with no trade off, why is a leader obedient, no clue, but leaders make good servants and workers apparently) This logic didn't sit well with me, and worse it flips entire rosters on its head, again. I will add other modules to this as new things that need a rollback are changed, if a mod is able to roll them back.

Mod.

https://hevensdragon.itch.io/undo-overhauls

Message at.

https://discord.com/channels/1144933990676041768/1364905491372838973

Please message there to keep all info centralized.

Ero Hunters Mods community · Created a new topic Races
(1 edit)

Adds four races to Ero Hunters. Dwarf, Goblin, Halfling, and Fairy's. Each has their own racial classes, genes and habitats. This strives to be a vanilla balanced as possible in order not alter the game experience for first time play.

Mod.
https://hevensdragon.itch.io/huntersraces

Main game at.

https://erodungeons.itch.io/ero-hunters

Message at.

https://discord.com/channels/1144933990676041768/1326970797604081674

Please message there to keep all info centralized.

The games discord, pretty much every mod and the games main page all have links.

Please post this in the discord not here.

This isn't new news, we even have a tutorial on this in the discord. Also yes mods large mods with a lot to load are hard on systems, what they can run varies, ether way this mods thread is for linking mods, not really for posts like this.

(2 edits)

Simply adds the pubic hair from player characters.

https://hevensdragon.itch.io/pubic-hair

Message at

https://discord.com/channels/1144933990676041768/1164905164063375431

Please do not message in this thread.

(1 edit)

Simply removes the pubic hair from player characters.

https://hevensdragon.itch.io/no-pubic-hair

Message at

https://discord.com/channels/1144933990676041768/1164905164063375431

Please do not message in this thread.

(1 edit)

Bunny class was the only cursed class that didn't have a quest node which unlocks it for swapping to, forcing the only way to unlock it on characters was equipping gear. This simply adds the unlock script to the elite warriors node, for lack of a more relevant quest node. The logic being you need entertainment for your warriors. 

Mod

https://hevensdragon.itch.io/bunny-class-node

Game

https://erodungeons.itch.io/ero-dungeons

Please do not message in this thread.

Saw your review which you used to notify about a bug in races, so this is actually a reply to that, elves, halflings and dwarves being bald in 1.3 version is fixed

(2 edits)

For those who want a more traditional style of leveling up instead of the rather random goals. This will set it so the only goals are defeat enemies, deal damage, heal allies, and clear dungeons. You will always have 3 of these 4 active on your character letting you dive in with piece of mind that farming will yield progress. This should also make curses stand out more as actual things to to vs just more of the same you do for leveling. This is totally safe to add and remove. It affects odds when a new goal is selected. So if adding to a old save you will need to reroll characters goals once for this to take effect.

https://hevensdragon.itch.io/rpg-leveling

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https://discord.com/channels/1144933990676041768/1262909501305127013

Please do not message in this thread.

(2 edits)

Increases roster size to a max of 500. Is meant to be totally excessive, if you really need more that 500 let me know and I can increase it further, but you really shouldn't need that many. This may slow down your game if you go to far, fair warning.

This works as a alternative to the destiny points option of starting with 1000 slots. The 500 slots only show up with the final upgrade to the barracks, so the start remains balanced and only gives you the slots once you have progressed.  

https://hevensdragon.itch.io/roster-size-increase

Message at

 https://discord.com/channels/1144933990676041768/1202895098548060240/12029236252...

Please do not message in this thread. 

(2 edits)

One thing that has bugged me for a while is that leveling goals and cursed items goals have no real differences. So I aim to change that a bit, by having leveling goals be always positive things. No more leveling up by getting faltered, or taking damage, or having a mage stand in the front, or a warrior in the back. They will now be focused on doing the job right and in doing so growing to give them a theme, no more reinforcing bad habits. This is totally safe to add and remove. It affects odds when a new goal is selected. So if adding to a old save you will need to reroll characters goals once for this to take effect.

https://hevensdragon.itch.io/refined-leveling

Message at 

https://discord.com/channels/1144933990676041768/1262911670427324517

Please do not message in this thread.

Ero Dungeons Mods community · Created a new topic Races
(3 edits)

So one thing many have asked for is additional races for adventurers. This mod adds just that in the form of 10 new races added through use of fixed quirks. New recruits will now be randomly assigned races which all have some plusses and minuses to stats to give each race advantages and disadvantages with different classes. Each race has custom ears, tails or other differences. These body parts are not statically colored but will match hair and other colors, like dragonkin horns will be a darker shade of hair color. Enjoy collecting and seeing how each of these new races feels and plays. And if your feeling kinky, maybe try out the pet class a bit, after all many of these are beast kin, being turned into a pet may be extra humiliating for them

https://hevensdragon.itch.io/races

Message at

 https://discord.com/channels/1144933990676041768/1228275980020482088

Please do not message in this thread.

(1 edit)

Guild NPC edits. This swaps the guild NPC sprites. I have already edited the stagecoach, barracks, guildhall as well the churches NPCs (Made him a her) But the beauty of this is you can swap in any images you want, proved you size them. Simply replace the images in the respective folders.

https://hevensdragon.itch.io/npc-edits-and-replacers

Message at 

https://discord.com/channels/1144933990676041768/1202897787348328458

Ero Dungeons Mods community · Created a new topic No Futa
(2 edits)

While some love them, others hate them. This will overwrite the ochinpo item (which just makes a character a futa) with a strapon. As well as replace the new futa enemy's dick with the strapon as well.

https://hevensdragon.itch.io/no-futa

Message at

https://discord.com/channels/1144933990676041768/1259436993549566033

Please do not message in this thread.

(2 edits)

So the whole concept of permanent equipment didn't sit right with me. One of the major focuses in the game has always been that you get set back but you regroup and push on, a permanent piece of gear is just plain hopeless, it never worth ruining a character as we never know were the next update will change our builds, the loss of being able to change tactics. It just felt so out of place. So I modded them. All the items that were permanent are still very much cursed, but they are not permanent. this includes things like the winners and losers suits, the brands, and even the mecha boss augments. The new curse is meant to keep the hellishness of the gear.

https://hevensdragon.itch.io/hope-of-recovery

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https://discord.com/channels/1144933990676041768/1249438870769242112

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(2 edits)

This lowers the kidnap chances so that you need 3 faltering tokens before kidnap can occur. This is good for the PDG of start turn flattered and makes the game a bit more forgiving.  

https://hevensdragon.itch.io/forgiving-kidnapping

Message at

 https://discord.com/channels/1144933990676041768/1265218838665105410

Please do not message in this thread.