They may have also posted a bit of info on it in other channels, but the main talk about it was in the hidden channel, I assume you mean discussions btw as there is no general.
Hevensdragon
Creator of
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They probably saw the patch do to that. Its a shame that some of their team let the "power" go to their heads so much. They really think they are the police. Though they don't seem to care if I or other modders mention mods. Maybe we could get away with putting a link.
Progression overhaul doesn't have any adult content, maybe I could try a link to that.
This is its page right now
https://hevensdragon.itch.io/laws-overhaul
Adds affects to taverns and a few buildings to increase lust decay each day.
As well as adds lust decay decreases from things like the succubus display.
These affects will grow base on worker proficiency and affect characters in the effect range of the buildings at the end of each day.
Mod.
https://hevensdragon.itch.io/red-district
Main game at.
https://erodungeons.itch.io/ero-hunters
Message at.
https://discord.com/channels/1144933990676041768/1487517158924878006
I heavily overhaul the base concepts of the laws in the game.
The Subjugation laws now function as a cheap upkeep focus. They boost mana production but place limits one the race, forcing them to act as cheap oppressed labor. They will be forced to stay in servant quarters (edited to produce mana). Each day in the quarters puts them in worse condition, a growing perk that if you take them into combat will harshly weaken them. Each day in a house other than servant quarters, they will recover. It maxes after 5 days, and decays at same rate. They wont suffer any production penalties from this, only combat. They will also need increasing bindings or other restrictions as the law levels up, in exchange for more mana gen.
The Tolerance laws allow for increasing house tiers each rank, as well as all around buffs, at the cost of more mana upkeep.
And this is the core idea. You subjugate a race to help fund another. The ones with Tolerance you get full freedom.
I shifted a lot of costs of upkeep among other things.
Mod at
https://hevensdragon.itch.io/laws-overhaul
Base game at
You can now change the races of characters by consuming dolls of the new race.
You will need to unlock the races tech in order to gain access to the recipes.
Races mod integration, If you have both mods Fairy's can produce pixy dust, this will be used in the cost of the transformation along side dolls (you need fewer dolls in this version)
Mod.
https://hevensdragon.itch.io/polymorph
Main game at.
https://erodungeons.itch.io/ero-hunters
Message at.
https://discord.com/channels/1144933990676041768/1420581193874804856
the modding discussion channel https://discord.com/channels/1144933990676041768/1321898658702164030
But your problem is you cant save base game changes, you have to save changes to a mod. That said I am not sure how much you can mod them yet, there are some things like changing habitats you for sure can do already, I know it was planned for you to be able to edit the land itself and stuff but unsure if its been implemented, probably has been by now.
I aim to rebalance some move.
Changing some moves damage.
Changing the targeting requirements on some moves or removing random targeting
Mod.
https://hevensdragon.itch.io/move-rebalance
Message at
https://discord.com/channels/1144933990676041768/1386485078045233162
Brilliantly removes the signet rings from the game.
Mod.
https://hevensdragon.itch.io/no-more-signets
Message at
https://discord.com/channels/1144933990676041768/1375003436319248465
Please do not message in this thread.
I am not aware this, and would very much like to hear more details.
The mods discord thread is
https://discord.com/channels/1144933990676041768/1326970797604081674
I very much prefer getting info there.
(DISCONTINUED for 0.32 on)
Removes passive lust generation to so fights are not on a timer. Also changes the effects of lust to be focused on causing delay vs replacing moves. Now you will have to choose, get ahead of the lust with calm, or go for it and get locked into higher lust, and eventual orgasm.
Mod.
https://hevensdragon.itch.io/lust-rework
Main game at.
https://erodungeons.itch.io/ero-hunters
Message at.
https://discord.com/channels/1144933990676041768/1370311994166743170
The training building now lets you train girls to be classes that are normally locked to classes. But they will need to have a master of the class to teach them.
Mod.
https://hevensdragon.itch.io/allow-class
Main game at.
https://erodungeons.itch.io/ero-hunters
Message at.
https://discord.com/channels/1144933990676041768/1367413621981974610
Adds a new system. You can now send girls to skill extraction. This will extract all potential from the girl and produce skill crystals. You can then use these skill crystals to upgrade genes with gene therapy.
Mod.
https://hevensdragon.itch.io/gene-leveling
Main game at.
https://erodungeons.itch.io/ero-hunters
Message at.
https://discord.com/channels/1144933990676041768/1367413420348936256
Some of the changes in the last few versions have been, harsh. They remove content you were using leaving little in there place. They suddenly change what something does back and forth forcing you to rebreed your entire roster. I had enough of that. I am going to try to keep some things static and revert changes done to them. Starting with bloodlines. Right now it feel like every week they get changed. For now I am leaving them as perks as there are save file problems with reverting them to being genes as any genetics should be. I am keeping the newer effect as well, as the leader concept of empress that boosts compliance of others but the one with it is less effective at being a worker makes sense for a leader. (current version flips it back to a self complaisance boost with no trade off, why is a leader obedient, no clue, but leaders make good servants and workers apparently) This logic didn't sit well with me, and worse it flips entire rosters on its head, again. I will add other modules to this as new things that need a rollback are changed, if a mod is able to roll them back.
Mod.
https://hevensdragon.itch.io/undo-overhauls
Message at.
https://discord.com/channels/1144933990676041768/1364905491372838973
Please message there to keep all info centralized.
Adds four races to Ero Hunters. Dwarf, Goblin, Halfling, and Fairy's. Each has their own racial classes, genes and habitats. This strives to be a vanilla balanced as possible in order not alter the game experience for first time play.
Mod.
https://hevensdragon.itch.io/huntersraces
Main game at.
https://erodungeons.itch.io/ero-hunters
Message at.
https://discord.com/channels/1144933990676041768/1326970797604081674
Please message there to keep all info centralized.
Simply adds the pubic hair from player characters.
https://hevensdragon.itch.io/pubic-hair
Message at
https://discord.com/channels/1144933990676041768/1164905164063375431
Please do not message in this thread.
Simply removes the pubic hair from player characters.
https://hevensdragon.itch.io/no-pubic-hair
Message at
https://discord.com/channels/1144933990676041768/1164905164063375431
Please do not message in this thread.
Bunny class was the only cursed class that didn't have a quest node which unlocks it for swapping to, forcing the only way to unlock it on characters was equipping gear. This simply adds the unlock script to the elite warriors node, for lack of a more relevant quest node. The logic being you need entertainment for your warriors.
Mod
https://hevensdragon.itch.io/bunny-class-node
Game
https://erodungeons.itch.io/ero-dungeons
Please do not message in this thread.
For those who want a more traditional style of leveling up instead of the rather random goals. This will set it so the only goals are defeat enemies, deal damage, heal allies, and clear dungeons. You will always have 3 of these 4 active on your character letting you dive in with piece of mind that farming will yield progress. This should also make curses stand out more as actual things to to vs just more of the same you do for leveling. This is totally safe to add and remove. It affects odds when a new goal is selected. So if adding to a old save you will need to reroll characters goals once for this to take effect.
https://hevensdragon.itch.io/rpg-leveling
Message at
https://discord.com/channels/1144933990676041768/1262909501305127013
Please do not message in this thread.
Increases roster size to a max of 500. Is meant to be totally excessive, if you really need more that 500 let me know and I can increase it further, but you really shouldn't need that many. This may slow down your game if you go to far, fair warning.
This works as a alternative to the destiny points option of starting with 1000 slots. The 500 slots only show up with the final upgrade to the barracks, so the start remains balanced and only gives you the slots once you have progressed.
https://hevensdragon.itch.io/roster-size-increase
Message at
https://discord.com/channels/1144933990676041768/1202895098548060240/12029236252...
Please do not message in this thread.
One thing that has bugged me for a while is that leveling goals and cursed items goals have no real differences. So I aim to change that a bit, by having leveling goals be always positive things. No more leveling up by getting faltered, or taking damage, or having a mage stand in the front, or a warrior in the back. They will now be focused on doing the job right and in doing so growing to give them a theme, no more reinforcing bad habits. This is totally safe to add and remove. It affects odds when a new goal is selected. So if adding to a old save you will need to reroll characters goals once for this to take effect.
https://hevensdragon.itch.io/refined-leveling
Message at
https://discord.com/channels/1144933990676041768/1262911670427324517
Please do not message in this thread.
So one thing many have asked for is additional races for adventurers. This mod adds just that in the form of 10 new races added through use of fixed quirks. New recruits will now be randomly assigned races which all have some plusses and minuses to stats to give each race advantages and disadvantages with different classes. Each race has custom ears, tails or other differences. These body parts are not statically colored but will match hair and other colors, like dragonkin horns will be a darker shade of hair color. Enjoy collecting and seeing how each of these new races feels and plays. And if your feeling kinky, maybe try out the pet class a bit, after all many of these are beast kin, being turned into a pet may be extra humiliating for them
https://hevensdragon.itch.io/races
Message at
https://discord.com/channels/1144933990676041768/1228275980020482088
Please do not message in this thread.
Guild NPC edits. This swaps the guild NPC sprites. I have already edited the stagecoach, barracks, guildhall as well the churches NPCs (Made him a her) But the beauty of this is you can swap in any images you want, proved you size them. Simply replace the images in the respective folders.
https://hevensdragon.itch.io/npc-edits-and-replacers
Message at
https://discord.com/channels/1144933990676041768/1202897787348328458

















