Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Her24mes

8
Posts
A member registered Apr 30, 2021

Creator of

Recent community posts

nice visuals, i like the no choice questions :D
For me an interface with left or right button for picking my answer would have been quicker.
Without new and random questions finishing the game is really fast.
Maybe integrate a free quiz API?

(1 edit)

We really enjoyed the particle effects, so we played with them a lot

the shiny rotating cubes attached to the solar panels are supposed to be air scrubbers.
They use the accumulated CO2 to produce cubes of fertilizer, which grows into plants.
blowing up plants, Carbon fertilizer cubes or the random coal spawns is bad for the environment, while plants and air scrubbers are good for the environment.
The player plays as a smog cloud, and the bigger you get the higher your impact on the environment becomes.

Sadly we couldn't get all of these Factors to balance out in time, so it's mostly a sandboxgame

I love the concept!
great look and feel!
I'd enjoy tranparent "buttons", so i can see more of the screen.

My personal favourite so far

Great idea for studying!
... i don't know any kanji yet though - keep getting moved down by falling kanjis :/
I think i'd enjoy another button so i could really choose which kanji i want to pick up.

I like the handdrawn graphics!
If you wanted to polish the game i'd enjoy a more "gravitational" jumping.

i have the same problem.

(1 edit)

Awesome!
That's a very interesting way to present the topic.

I didn't entirely understand how the combined pH was computed, maybe i was thrown off by trying to include puddle sizes into my thinking.

Edit: maybe pH change could be displayed like damage numbers? a little unconventional because it could be negative, but i think it might help make things clearer.

i like how each chesspiece has a chess based attack pattern!
For me the visibility of the text wasn't high enough, and i think i would have liked a multiple choice question pattern more, because for me it was too much to read while dodging.

i actually like that each robot gets its own effect, it is like a little mini reward

The game is surprisingly captivating, and i like that i am being scored.
I was a little disappointed that it didn't remember my highscore even thogh i did not reload the page.