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Hensji

50
Posts
16
Followers
23
Following
A member registered Oct 11, 2024 · View creator page →

Creator of

Recent community posts

I loved your game, it's really fun and intuitive. I liked the music too.

It's a good platformer. I enjoyed most of the levels overall. I’ll admit, though, those homing targets had me panicking more than a few times. Died a bunch, but I managed to beat it in the end.

I loved the game's art style, and the game is so simple and calming.

Driving around while listening to music and searching for marked trees to cut down is such a relaxing vibe! The art and animations feel incredibly polished, and I absolutely love the overall style. The fact that you did all of this by yourself is seriously impressive—you’ve got amazing talent!

Pretty cool game, the music fits well with the search.

I beat my previous record today, stopped at level 7 with a score of 30,350!

I love card games. I had seen your game before but couldn't play it because I recently switched to Linux. However, after some research, I learned how to run Windows applications yesterday. I loved the care put into the game with the opening cutscene. The game's art and card designs are really cool, and I also liked the game's music. I found the rage mechanic very creative and how the combat revolves around it. Overall, congratulations on creating the game, it has great potential!

My high score was 22,300, and I stopped at level 6. I loved the idea of the game being centered around collecting treasures and not losing them when the pirates appear. The music and art were really nice. I’ll keep trying more times later to see if I can get further. By the way, the difficulty curve was well designed.

I liked the game, died only once; when I finished it, I was left with the feeling of wanting more. Very good.

I really liked the assets in your game, and I also liked its objective of searching for clues to accuse the culprit. The game has huge potential.

I think this game is one of my favorites from the jam. It's very polished, the idea is excellent, and the game's art is really solid. I’ll definitely play it more in the future!

I liked the game's music, and I also liked the idea. I think it could use a bit of balancing to make the number of enemies more progressive. Congrats on the game you created!

liked the game idea, I hit the ground several times until I got the hang of it haha. It's simple and fun.

I liked the game, it gives you a panic when the time is about to run out. The idea is simple and really cool.

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My record was 1426. I liked the game idea, it's really addictive.

After several attempts, I finally beat the normal mode. At first, I didn’t understand how to play, but then I got the hang of it. The gameplay is really fun—congrats on the game you created!

I loved your game, it has a simple idea but it was well implemented.

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Thank you for playing! I also appreciate you finding the game intuitive and interesting. Congratulations on finishing it—it’s quite hard to keep control of the resources and the ants with all the constant obstacles, isn’t it?

Thank you for the feedback! I plan to make a 3D version of the game in the future. You're right, the items are too rare to find, which wasn’t intended. A bug in the item generation system caused this. In the version I’m currently fixing to release after the voting ends, I’ve already fixed this bug and added NPCs who sell items from the list at a higher price to help out. Reducing the room sizes was something Jonathan TRAN also mentioned, and I’ll definitely do that. For future jams, I’ll dedicate more time to testing to balance and fix bugs.

I can't remember if I played the game yesterday or today, and I forgot to comment. I loved the idea of the player transforming into objects to progress. I also really liked the game's sounds; it's a really nice touch. Congratulations on the work, and keep it up in the next ones!

I really liked the game, the graphics are really good. Once you understand how things work, it becomes really fun!

I didn't think about that when I made the game, and you're right. Every bit of feedback is really helpful because I'm improving the game so I can release the updated version once the voting period ends. Thank you for playing my game!

Thank you!

You're right, a darker background for the text would be better. Thank you for liking my game despite the bugs! I plan to add more NPCs, events, and an item theft system, as well as other types of NPCs in the future.

Thank you, it was my mistake not to specify the types of potion materials, which are plant, fruit, mineral, and liquid/jar. Each type is in one of the four compartments of the supermarket. For example, barrels only contain minerals, so if I need to look for a crystal, I will only find it in the barrels. Thank you for playing my game, despite its issues!

I liked the game; it's simple, has moderate difficulty, and is fun. Even though I couldn't finish it because I'm not very good at it, I enjoyed it a lot!

I found the game very well made, the music and atmosphere are excellent, I really liked it! One of my favorite games from the jam!

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I really liked the game, the music and visuals are well done!

It's a very polished game, and the idea of slowing down time is really cool. The music and visuals are also very good. I loved it!

Thank you very much!

I really liked the animations and the art of the game, great work.

I liked the game; it's really cool to see the progression of levels, and they get more complex as you go. It's simple but fun, a well-executed idea. I think the control buttons could be simpler—activating the geyser with the "K" key is a bit tricky, but it's not a big issue. Congratulations on the game!

I like the visuals.