There are lots of arrows included in 'Pixel Items'. :)
Henry Software
Creator of
Recent community posts
there is a split up sprites version here: https://github.com/rakkarage/PixelInterface
https://www.angelcode.com/products/bmfont/doc/file_format.html
generic angel code fnt versions of these fonts are here: https://github.com/rakkarage/PixelInterface/tree/main/PixelInterface/Font
works with many font programs and editors
thanks
Hi. Thanks.
The files are only split into effects. So all related files are part of the same animation are part of the same PNG. In the visual/Sprite/Effects folder. Originally all sprites were in the same file I separated each effect out and it seems to work well with unity. Is there any reason you want each effect broken up into a PNG for each frame? I could recommend some programs that could split them for you but it seems to work fine as is...
https://renderhjs.net/shoebox/
Or gimp or Photoshop can split for you. Or I could if you really want me to
Thanks again.
yes it is all the printable ascii codes below 128 for all three fonts, not extended ascii or ansi sorry
http://facweb.cs.depaul.edu/sjost/it212/documents/ascii-pr.htm
The bitmaps contain all characters shown please check again? I just confirmed...
PixelFonts/Assets/PixelFonts/SuperWhite.png (original layout, 8k)
PixelFonts/Assets/PixelFonts/SuperWhiteNew.png (compact, 7k)
PixelFonts/Assets/PixelFonts/SuperBlack.png (original layout, 9k)
PixelFonts/Assets/PixelFonts/SuperBlackNew.png (compact, 6k)
PixelFonts/Assets/PixelFonts/Venice.png (original layout, 13k)
PixelFonts/Assets/PixelFonts/VeniceNew.png (compact, 9k)
Added: Source TTF (ST01R.TTF, VeniceClassic.ttf) (Freely available online, not mine)
Added: old fnt files, Glyphs (osx app) (https://glyphsapp.com/) version of the fonts
sorry, you can use a tool like https://renderhjs.net/shoebox/ or https://www.imagemagick.org/script/index.php to extract and resize automatically