There are lots of arrows included in 'Pixel Items'. :)
Recent community posts
generic angel code fnt versions of these fonts are here: https://github.com/rakkarage/PixelInterface/tree/main/PixelInterface/Font
works with many font programs and editors
i just rearranged it so the PixelMob.zip is before the PixelMobBuild.zip in the files? please let me know if it works now? you can also access downloads from the "my library" link in top right menu drop down. otherwise i can maybe email it to you while i figure it out
The files are only split into effects. So all related files are part of the same animation are part of the same PNG. In the visual/Sprite/Effects folder. Originally all sprites were in the same file I separated each effect out and it seems to work well with unity. Is there any reason you want each effect broken up into a PNG for each frame? I could recommend some programs that could split them for you but it seems to work fine as is...
Or gimp or Photoshop can split for you. Or I could if you really want me to
The bitmaps contain all characters shown please check again? I just confirmed...
PixelFonts/Assets/PixelFonts/SuperWhite.png (original layout, 8k)
PixelFonts/Assets/PixelFonts/SuperWhiteNew.png (compact, 7k)
PixelFonts/Assets/PixelFonts/SuperBlack.png (original layout, 9k)
PixelFonts/Assets/PixelFonts/SuperBlackNew.png (compact, 6k)
PixelFonts/Assets/PixelFonts/Venice.png (original layout, 13k)
PixelFonts/Assets/PixelFonts/VeniceNew.png (compact, 9k)