Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Henryanderson

18
Posts
A member registered 23 days ago

Recent community posts

Hi, I’ve filled out the form. My name is Henry Anderson.

Discord: henry008071

Yes, I've discord.
My discord: henry008071

Hi! I’m a 3D artist with experience creating psychological horror environments. I can create an environment for your game according to your style and preferences. Do you have any specific references or ideas in mind for the environment?

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/P68nR1

Hi! I’m a 3D environment artist and your Caldera project really caught my interest. I’m sharing some of my night environment work especially focused on atmospheric lighting and immersive outdoor scenes that I think fit your vision well. Do you already have a planned road layout/map for the cycling routes, or would you also need help with route/environment planning?

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/3E6ZWo 

https://www.artstation.com/artwork/Jro3GA

Hello! I’m interested in your project and would love to help with character animation for your game. I have experience creating smooth game ready animations optimized for engines like Unity/Unreal. Could you please share what animation style you’re aiming for and whether the characters are 2D or 3D? Also, how many animations do you need for each character?

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/nJaW81

Hi! I specialize in creating top-down RPG style maps and I can definitely help bring your village concept to life. I’ve worked on similar projects using existing tilesets and have experience setting up proper tile layers and clean map exports for game integration. Do you have any specific layout ideas or style references?

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/gRYy48

Hello!

Thanks for sharing this opportunity. I’m really interested in your post apocalyptic sci-fi RPG project. I have experience in animation and would love to contribute to your team at Lyterian Games. Can you please tell me what style of animations you’re mainly looking for and which engine/pipeline you’re using for implementation?

Discord: henry008071 Port folio: https://www.artstation.com/artwork/XJybKY

Hello! I’m very interested in creating the Sinhagad Fort model for your game project. I specialize in building large scale historical environments and I’m fully comfortable with Blender to Unity workflow ensuring everything is optimized and game ready. I can deliver the fort in a realistic or semi-realistic style while maintaining good performance and clean asset structure. Since Sinhagad Fort has complex architecture and multiple sections do you already have any specific reference images, maps or areas you want me to prioritize first for accuracy?

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/98GRoN

Here is my Discord: henry008071

Hi, I’m a pixel artist and I can help you finalize your 64x64 isometric cowboy character sprite. I specialize in game ready pixel art and can turn your existing work into polished sprite sheets including idle run, aim, shoot and other animations with clean consistency and proper pixel flow. I can also fix proportions shading and make everything ready for engine use. I’ve worked on similar sprite sheet styles before and can also handle additional NPCs and monster animations if needed.

Portfolio: https://www.artstation.com/artwork/EzrN3n

Hello Andrei! I’m interested in your Eastern European Romanian horror game project. I can create modular 3D characters including clothing, hair, faces and full rigging + animation optimized for game engine. Are you aiming for a realistic or semi-realistic style and do you already have concept references for the characters?

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/qJ40Ve

Hi! I’m a pixel artist and I can help bring Don’t Kill Dill to life with clean readable 32x32 pixel art. I can design player enemy weapon sprites UI/pickups and tiles in a consistent goofy food combat style that works well for fast paced gameplay. Your prototype already looks solid. I'd love to match the art to its feel and help polish it for your demo. Here’s my portfolio for relevant work.

Portfolio: https://www.artstation.com/artwork/lGgzyG

Hi! I’m a pixel artist and I’d love to work on your Lotyas title screen. I specialize in game ready pixel art especially cover images environments and UI for strategy and fantasy style games. I can create a visually strong and readable title screen that matches your game’s tone and scale. I’ve attached my relevant pixel art portfolio for your review.

Portfolio: https://www.artstation.com/artwork/Gv46kQ

Hello, I’m interested in working on your vehicle and infantry combat game in Godot (4.6.2). I can help create game ready 3D assets like vehicles and infantry characters along with basic animations for movement and combat. I understand the focus is on modular optimized low to mid poly models rather than high end AAA quality and I’m comfortable working within that scope.

Portfolio: https://www.artstation.com/artwork/oJrWZk

Hello, I’m a pixel artist and I’d love to work on your dungeon crawler RPG. I can create clean 64x64 grid-based dungeon tilesets with no overflow matching a clear fantasy style like Dungeons of Dreadrock. I’m also available for character animations, enemies, items and UI if needed.

Portfolio: https://www.artstation.com/artwork/Gv46kQ

(1 edit)

Hi, I’m interested I can help as a 3D artist. Your VN idea sounds cool and I’m open to different themes.

Discord: henry008071

MY PAST WORK: https://www.artstation.com/henryanderson1124

Hello, I’m a 3D artist. I can create game ready characters, creatures, environments, props and textures in stylized horror/cozy PS2 style for Unreal Engine projects. I’m interested in long term collaboration with your studio.

Portfolio: https://www.artstation.com/artwork/zx8522

Hi, I’m interested in your project. I have experience working with DAZ/Blender pipelines and character animation, including converting DAZ assets into Blender while preserving identical visual quality, refining existing animations, and integrating cloth, flesh, and liquid simulations for realistic results. I can handle clean import, retopology adjustments if needed, material/shader matching, and animation tweaking for visual novel style scenes. I’m comfortable working on consistent daily schedules and can deliver within your 4-week timeline (6 hrs/day, 5 days/week).

Discord: henry008071

Portfolio: https://www.artstation.com/artwork/1NKNd2