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HelloNewKungFu

7
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2
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A member registered Dec 20, 2025

Recent community posts

it was a fun play, one of the better-short incremental games I've experienced

(1 edit)

can't tell whether this is a skill-issue or a flaw on the game's end either way I feel like you should be able to draw minimum 1 resource every-time because I just drew 5 tools and wasted a turn 馃挃

couldn't finish the game buttttt it was a fun (very addicting, 2hrs playtime lol) play nonetheless,,
it'd be nice if there were more uses for the golden chips though (maybe an upgrade tree? 馃ス) and more perks you could unlock early-on so the timewalls aren't as bad n you can spend money on different upgrades

i'm a fan of both incremental and minesweeper games and after finishing the short demo I can say it was a fun play, butttttttt I wouldn't really call thgis an incremental game,,, you progress slowly I'd say  and (unless I just got superb unlucky with the  ores I've found?) the upgrades seem a bit too expensive early-on compared to what you can and usually find. I dunno  that's my 5 cents i'm interested in what others think and what the project evolves into鉂わ笍

i dont like how the upgrades are level locked makes the game feel too difficult and the fact that the only strong upgrade you've unlocked caps at 10% makes rly rng 

it was a fun play, very chill short incremental game although it does start to lag quite a lot by the end 

dunno if anyone's encountered the same thing as me but, whenever I switch from tjhe Hollow Vein level to Emerald Wild, I get huge lagspikes and it happens consistently