Honestly this is a really great game. The concept was done really well and it looks great too. The music is stunning and I love the pixel art (they're so derpy hehe). It's a really cool idea and I would genuinely absolutely love to see this idea be expanded on. Tbh, the only real problem I see is that the poison boss cutscene is unskippable (i think you never mentioned a skip cutscene button inside or outside the game). I struggled with that boss and I'm currently struggling with the final boss (which gives HEAVY omega flowee vibes is it just me) but in the best possible way. Everything feels like the players fault and a completely fair game. This is absolutely a top pick if I've ever seen one.
HelicopterBasket
Recent community posts
I would say that this overall was a good game. The art style was incredibly good and is likely the main attractor for this game but I have a few problems. Going through the game, I felt like there were multiple times where you were about to iterate on a new idea but then just skipped it. Looking at the video, I see that was the main idea of it but I feel like it could've held up better. The art style changed to the cute paper houses but then it just abruptly stopped. Same with the movement. I feel like the movement was nothing important and a tad generic. The dive feature was used a total of like 4 times and was a bit underwhelming. Same with the dash. It was used for barely any time and felt rushed. Mechanic wise, this game felt lacking. The platforming was kinda basic and ranged from really easy to pretty annoying with no in-between. The movement is a bit inconsistent. It feels like all the effort was put into the graphics (which are incredibly pretty and has a lot of charm) rather than the gameplay. It's a good game but I just wish the mechanics would be more interesting
Okay I love this game unironically. I found it through his video on Youtube and it's truly peak. It has some great quotes and I love how you can barely hear any of the dialogue at the end with the AAA slop sound effects which are fucking hilarious. The movement hits the PERFECT amount of jank but control-iness and it's really fun to cheese unintended routes. I've been speedrunning it and so far, my fastest has been a 4:27
Really, my one problem is with the bugs i found. At least for me, I had the constant with the audio and camera system. Every few seconds, all sound would cut off. The music and the dialogue would just stop for no reason which is kind of sad. The camera was also pretty buggy. If you were to rub up against any building or surface, you could see inside its dark abyss.
Aside from that, it's an amazing game that I hope wins the game jam. I would give it a Wub/10.
Okay I love this game unironically. I found it through his video on Youtube and it's truly peak. It has some great quotes and I love how you can barely hear any of the dialogue at the end with the AAA slop sound effects which are fucking hilarious. The movement hits the PERFECT amount of jank but control-iness and it's really fun to cheese unintended routes.
Really, my one problem is with the bugs i found. At least for me, I had the constant with the audio and camera system. Every few seconds, all sound would cut off. The music and the dialogue would just stop for no reason which is kind of sad. The camera was also pretty buggy. If you were to rub up against any building or surface, you could see inside its dark abyss.
Aside from that, it's an amazing game that I hope wins the game jam. I would give it a Wub/10.