oh i never would have guessed you were not a puzzle guy it was made so well!
HEKMIN
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Great little metroidvania platformer!! im a sucker for metroidvanias so as soon as I got the wall jump I knew I had to complete it. i did get a lil bit annoyed at the waterfall level and only realised the hidden block after looking at these comments... But other than that amazing game! i love the little squash the character has when you jump, just makes it feel so much better. the movement was very responsive and the art was quite cute too. well done!!
I can see the vision! but i think it still needs some work, like the hitboxes don't feel quite right, a lil more feedback on getting hit, the ranged guys could use some better telegraphing (like a charge up or something) , and a tweak to the second level so getting past that last snowman guy is actually doable! but the idea is there and I see it, keep it up dude :) also props to adding pogoing was kinda difficult to pull of but felt cool when you did
Great game! i really like the art and the music. I found the bell throwing such a cool idea the only issue I had with it was that the controls were upside down when moving to the opposite side of the bird? not a major thing just something I noticed :) Cool game though! wish I didn't get softlocked :(
Very well done! the roguelike platformer mix is such a cool idea and you managed to pull it off very well while also incorporating the offer system of getting hp for debuffs and taking hp for buffs I love it. one small thing I found was that some of the spike hitboxes felt slightly too big? that could just be me being bad at games though :p also well done adding a bit of coyote time, I woulda never thought of it under the time pressure. Great job overall!
cool little game! you probs already know of the purple squares... but I did find what I think is a bug in that the hitboxes of the enemies weren't quite right as in if I shotand managed to hit the other corner of the purple box the enemy would still die? also it would be nice if there was a sound/animation to show the gun was reloaded. but all in all a cool game! i liked the animation of when you offer the things to the shrine in the middle and I managed to get 20 points :)
amazing puzzle game! i found the art slightly simplistic but it did its job and having it be too complex would've hindered the feel. The puzzles were designed so well! that last one I felt was quite tricky but in the best way and I did manage to figure it out so cant have been too bad :) Well done overall though and I hope to see more puzzles from you :)
out of interest, how do you go about making puzzles? i love puzzle games and would like to make my own someday but I have no clue where to even start about actually making interesting puzzles.
i was quite confused with what to do? even after reading the description I still felt unsure if there even was an exit (I see now from some of these comments that there likely was and I just missed it along with the cutscene :( ) so It kinda felt like I was just wandering aimlessly. I really like the effect that was on the splash screens where the block text would fade in fade out and I wish you had used the same effect in game as the light radius I think it would have looked really cool. i didn't love it but its likely I'm not the intended audience :) still well done and hope you stick with it because I can see a potential:)
Beautiful game! i love the artstyle and use of the two colour theme. I found the jumping and movement very smooth too. i was a tad confused as to what I needed to do especially when I accidentally went through a door and I was in a completely new place haha, but I figured out pretty quickly what I needed to do. some of the platforms were kinda tricky to see but not impossible. i wish I coulda read the whole poem thing at the end but I got to the top and it just ended :( amazing game though! well done!
awesome game! i really liked the art, the music and sounds, the fishing minigame, and the bosses!but I did find that quite quickly the game pretty grindy, but I stuck with it and managed to offer to the crab and the clam boss then as I was fishing to get that last pearl the fish ran off screen and didn't wanna come back :( also of note id like a chance to offer the items and then fight the bosses as well, and some of the written values were different from what they actually cost, as in, the pearl said it cost 47 fish but only took 40? not the end of the world but wanted to let you know :) great job though! id love to see more of this!
sadly we ran out of time to add sound (it also completely slipped my mind until like an hour before submission...) Oh interesting, we hadn't tested on web and I've never made a web game before so I assumed it would work out of the box. I will look into it for our next game. Yes we did use a shader to get the two colour effect! But also, our wonderful artist did all of their sprites in two tones anyway so it was mainly used for a lot of the art that us programmers added :p.
thanks for playing our game! its meant to be more free to move side to side but we added a large amount of sliding to make it slightly more difficult. great point about the good items! perhaps purity should have started at 80% or so and the good items increased the purity. we will think about this. thanks for your feedback!
i completely understand what you mean about the difficulty of the last level it wouldn't feel quite the same if it was way easier... but I will admit I didn't realise you could use ANY three offerings I thought you had to have one of each :p but maybe slightly less outside spider attacks. it was between the middle outside and the left outside so areas in the levels. i wish you the best of luck!
amazing game!!! i was enthralled the entire time I was playing it. the art is really good, the music set the scene really well, clever use of sound effects for the three monster types, and overall really spooky! and fun! i couldn't finish the last level though it was too difficult :( and I managedto crash the game by dying in between areas during the transition.
very very interesting game idea! it was cool to figure out a way to layout my shop however I did get kinda bored pretty quick because I think some more visual stuff would be nic, I don't fully know what without breaking the whole idea of the game but maybe some customers or something? also the lack of a tutorial really did make this quite difficult to learn which I think added to me not wanting to play as much. but otherwise very interesting idea! i hop you stick with it :) I like the art too although the dinosaur looks a lot like a train...
amazing! i love the art so much!! i usually am not the biggest fan of point and click games but this one did it for me perhaps due to the fact that all of the needed items made sense on where to get them. the music was so nice and chill too. the offering theme didn't fit perfectly but tbh I don't really care cause everything else was wonderful :) very cozy :)
pretty fun game! although i did get stuck near what I thought was going to be the end :( one of the invisible dudes I think respawned off screen so I couldn't kill them so the door wouldn't open but none o the other enemies were alive so I couldn't respawn :( still had fun! and the blood effects were so cool
