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HEKMIN

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A member registered Apr 11, 2016 · View creator page →

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oh i never would have guessed you were not a puzzle guy it was made so well!

adorable little game! i love the art and the gameplay was kinda catchy too.

Great little metroidvania platformer!! im a sucker for metroidvanias so as soon as I got the wall jump I knew I had to complete it. i did get a lil bit annoyed at the waterfall level and only realised the hidden block after looking at these comments... But other than that amazing game! i love the little squash the character has when you jump, just makes it feel so much better. the movement was very responsive and the art was quite cute too. well done!!

seems interesting but i never got a lose condition? i tried three times and got the spooky sounds each time but never a monster or anything. i liked the atmosphere though :)

okay cool i might giveit another go then

I can see the vision! but i think it still needs some work, like the hitboxes don't feel quite right, a lil more feedback on getting hit, the ranged guys could use some better telegraphing (like a charge up or something) , and a tweak to the second level so getting past that last snowman guy is actually doable! but the idea is there and I see it, keep it up dude :) also props to adding pogoing was kinda difficult to pull of but felt cool when you did

cool little idea! i really liked the art and the music and the whole vibe in general and I really like the idea of souls having to write poetry to get back to the mortal realm. sucks that the CRT effect added extra colours cause I quite liked that effect personally :(

Great game! i really like the art and the music. I found the bell throwing such a cool idea the only issue I had with it was that the controls were upside down when moving to the opposite side of the bird? not a major thing just something I noticed :) Cool game though! wish I didn't get softlocked :(

neat little game  :) i really like the animation of the sword coming towards you when you use the ability although I was kinda scared when a sword came rushing at me out of nowhere! haha. i also liked the swords to the side spawning next to you instead of out front was a nice touch.

fun and funny little game! well done!

Very well done! the roguelike platformer mix is such a cool idea and you managed to pull it off very well while also incorporating the offer system of getting hp for debuffs and taking hp for buffs I love it. one small thing I found was that some of the spike hitboxes felt slightly too big? that could just be me being bad at games though :p also well done adding a bit of coyote time, I woulda never thought of it under the time pressure. Great job overall!

cool little game! you probs already know of the purple squares... but I did find what I think is a bug in that the hitboxes of the enemies weren't quite right as in if I shotand managed to hit the other corner of the purple box the enemy would still die? also it would be nice if there was a sound/animation to show the gun was reloaded. but all in all a cool game! i liked the animation of when you offer the things to the shrine in the middle and I managed to get 20 points :)

amazing puzzle game! i found the art slightly simplistic but it did its job and having it be too complex would've hindered the feel. The puzzles were designed so well! that last one I felt was quite tricky but in the best way and I did manage to figure it out so cant have been too bad :) Well done overall though and I hope to see more puzzles from you :)

out of interest, how do you go about making puzzles? i love puzzle games and would like to make my own someday but I have no clue where to even start about actually making interesting puzzles.

i was quite confused with what to do? even after reading the description I still felt unsure if there even was an exit (I see now from some of these comments that there likely was and I just missed it along with the cutscene :( ) so It kinda felt like I was just wandering aimlessly. I really like the effect that was on the splash screens where the block text would fade in fade out and I wish you had used the same effect in game as the light radius I think it would have looked really cool. i didn't love it but its likely I'm not the intended audience :) still well done and hope you stick with it because I can see a potential:)

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Beautiful game! i love the artstyle and use of the two colour theme. I found the jumping and movement very smooth too. i was a tad confused as to what I needed to do especially when I accidentally went through a door and I was in a completely new place haha, but I figured out pretty quickly what I needed to do. some of the platforms were kinda tricky to see but not impossible. i wish I coulda read the whole poem thing at the end but I got to the top and it just ended :( amazing game though! well done!

thank you! yeah i think we all were trying to be pretty conservative with the scope  because we are all still pretty unsure of how long things will take to complete :) great learning experience though!

cool game dude! my only note is that the controls felt kinda weird? i feel like the classic w - up, d - right, s - down, and a - left would have felt more intuitive? but perhaps the current controls were intended to incite more panic when zoms are rushing towards you and you forget how to walk... 

no no i think the difficulty worked as we could see the main idea in the earlier levels anyway :)

awesome game! i really liked the art, the music and sounds, the fishing minigame, and the bosses!but I did find that quite quickly the game pretty grindy, but I stuck with it and managed to offer to the crab and the clam boss then as I was fishing to get that last pearl the fish ran off screen and didn't wanna come back :( also of note id like a chance to offer the items and then fight the bosses as well, and some of the written values were different from what they actually cost, as in, the pearl said it cost 47 fish but only took 40? not the end of the world but wanted to let you know :) great  job though! id love to see more of this!

This game was beautiful! both the art and the vibes :) I love the message of fertilizing a positive atmosphere and the combination of web pages and growing plants is so unique and cute! i will always play more of little games like this that just give you a happy feeling :)

great game! i love the music and the art is adorable. i found a couple of the levels pretty tricky (namely envy and pride) but I did forget about the slow down time mechanic! which may have helped me. i liked the form switching to force you to slow down when picking up the offering.

Thanks for playing! I agree! im so happy to have worked with our artist they are a great friend and an amazing artist and animator :). thanks! I'm happy with what this jam has taught me and excited for the next :)

thank you! all props to our wonderful artist :)

Thanks for playing! Yeah we had a pretty clear image from the start so glad to see it was conveyed well :)

sadly we ran out of time to add sound (it also completely slipped my mind until like an hour before submission...) Oh interesting, we hadn't tested on web and I've never made a web game before so I assumed it would work out of the box. I will look into it for our next game. Yes we did use a shader to get the two colour effect! But also, our wonderful artist did all of their sprites in two tones anyway  so it was mainly used for a lot of the art that us programmers added :p.

yeah the final version we submitted sadly has a bug right as you offer a snowman which we didn't catch until after submission so the final bossfight is unplayable :(. thanks for playing!

thanks for playing our game! its meant to be more free to move side to side but we added a large amount of sliding to make it slightly more difficult. great point about the good items! perhaps purity should have started at 80% or so and the good items increased the purity. we will think about this. thanks for your feedback!

like alot of people are saying the art is great! but the gameplay is a little boring

haha i can imagine!

i completely understand what you mean about the difficulty of the last level it wouldn't feel quite the same if it was way easier... but I will admit I didn't realise you could use ANY three offerings I thought you had to have one of each :p but maybe slightly less outside spider attacks. it was between the middle outside and the left outside so areas in the levels. i wish you the best of luck!

amazing game!!! i was enthralled the entire time I was playing it. the art is really good, the music set the scene really well, clever use of sound effects for the three monster types, and overall really spooky! and fun! i couldn't finish the last level though it was too difficult :( and I managedto crash the game by dying in between areas during the transition.

very very interesting game idea! it was cool to figure out a way to layout my shop however I did get kinda bored pretty quick because I think some more visual stuff would be nic, I don't fully know what without breaking the whole idea of the game but maybe some customers or something? also the lack of a tutorial really did make this quite difficult to learn which I think added to me not wanting to play as much. but otherwise very interesting idea! i hop you stick with it :) I like the art too although the dinosaur looks a lot like a train...

amazing! i love the art so much!! i usually am not the biggest fan of point and click games but this one did it for me perhaps due to the fact that all of the needed items made sense on where to get them. the music was so nice and chill too. the offering theme didn't fit perfectly but tbh I don't really care cause everything else was wonderful :) very cozy :)

great game! that damn head preacher is so annoying! chasing you every second. i like the fact that you can talk your way out of things though and not just immediately lose.

absolutely love the art style!! the powers of two math is fun especially trying to catch the right numbers or holding on to a number and maybe risking damage to just get that last shape... great game!

adorable little game! really liked the music. in the end I was kinda just dragging any item to a random kid in the hopes they'd like it tho (I couldn't get past level 6 :p)

pretty fun game! although i did get stuck near what I thought was going to be the end :( one of the invisible dudes I think respawned off screen so I couldn't kill them so the door wouldn't open but none o the other enemies were alive so I couldn't respawn :( still had fun! and the blood effects were so cool

thank you! yeah the artist did an amazing job! i mso proud of what they made :) yeah sadly we ran out of time to completely finish the game :(