thank you so much for such detailed feedback! i will respond to each part accordingly :)
haha im so glad it got a laugh out of you! i had so much fun making the sound effects :p. yeah I found it very difficult too, if I had an extra day or heck even an extra afternoon I would have made it slightly more forgiving by adding a damage system to the enemies attacks , but what can you do right haha.
thanks! i was trying to channel a cozy kind of home-made vibe for the parts I did, and yeah I wanted the player walk cycle to be at least a little bit animated but I have almost zero expireince with art in general let alone animation so that's something ill need to learn (...or always make sure I have artists in my team too :p)
thank you so much! as I said before the sound effects were so fun to make! I love the music too and I'm so thankful for our team member who made it he is so talented when it comes to music (and kinda everything I wont lie, he did like all of the backend multiplayer programming for one of our unreleased games we made for uni and most of us have no clue where to even start with multiplayer stuff but that's an aside)
I honestly wasn't expecting it to be as arcade-y as it is now but I'm happy with what we made. originally it was gonna have more of a story and fixed length, but half of us were sick for a not insignificant chunk of the jam so not everything came to fruition sadly :( (perhaps I was a little ambitious with what I wanted too... as I usually am...)
Thank you so much again for playing our game and the detailed feedback :)