Thank you! And it's only the beginning!
Hefka Games
Creator of
Recent community posts
It's done! Interesting concept and working prototype, I didn't find any bugs
I would suggest to make a scene to explain the scenario (not necessary a NPC, since we're talking about a game jam game), but otherwise this is nice and I love the protag!
I don't know if this is intended, but health is repleted at 100% between levels, which makes the game really easy!
PS: didn't noticed the goat...?
Anyways, it's a great prototype!
Nyaaaaaa hello!
Soooo before I forget, here is the most important information of this topic - the link:
https://www.twitch.tv/hefkamazer
The goal is really simple : I will make everything from scratch live on Twitch, with the link to this game jam ;). I will stream everyday with a grand maximum length of 4 hours per day. It will serve as a regular devlog! Oh and please keep something in mind. I make video games since 2015 but I'm a grand beginner when it comes to streaming, so I already made all the mistakes of beginners and will surely do some of them again ;).
I will speak French and most of information will be done in French. However, the source code will be redacted in English. Since I also speak English, you are free to ask me anything in the chat in English. :)
Cheers and good luck everyone!
Nyan.
Hello everyone, I am a solodev who can do almost everything as long as it doesn't have something to do with marketing (lol).
This game jam is actually a nice idea! I have my idea but I'll start the project in November and work between 2 - 4 hours per day in the morning (French hour). Actuallt, I decided to join the jam to have a pretext to remake the game I made for my very first game jam. I was a beginner back in the day and even if this said jam lasted for one month, the final project ended with a lot of bad things (ridiculously hard, pathetic design, in my taste only the music aged well and that's only cuz I'm a sound designer). And since 3 years I am saying "I'll remaster it later I'll remaster it later". I joined the gam to get my pixels together.
Soooo I will have a lot of work to do, this is not a offer, but i wanted to be a social catboy and say nyan. Good luck everyone and drink water!
Everyone will see a beautiful alusion to depression, tho I can also see a hidden meaning in this game, especially in the parts of the text talking about work. As an indie dev, we tend to work a lot without even knowing if this is worth it, without even a boss to tell us to do so. Is "go to work" a rule to follow? Who said you need a work to be happy in life? Guess it's time for me to slow down the pace.
Also, loved the plants growing in the car.
EDIT 04/18 ==> Got teamed up, so I'm not available for more projects x).
Hiya!
I'll be go right to the point: this jam really interests me, however, I don't think I will be able to handle everything alone! And I am mostly a musician, a sound designer, or call this what you want =). If I can help, it would be my 9th game jam.
So, about my background, I mostly use Ableton Suite 10 to make video game music, I released some audio packs here and there and I am even on Spotify (no links to avoid self-plugging =) ). I can make both calm music, punk music, stressful music, in a global manner I adapt to the situation. Oh, and of course, I have a full home studio at home.
In fact, I made a bullet hell (Last Neko) for a game jam back in 2019. I was proud back then, but looking at it nowadays, it was a beginner project to learn Unity and stuff.
French is my native language, I also speak English, I know a bit of Finnish and I know the Japanese kana.
This is maybe a bit late, but if you're looking for a sound designer, post it below and we will talk (I'll click the "join jam" button once teamed =) )
I kinda abandoned SoundCloud because there were too many bots.
Here is my BandCamp ! https://frelon-k.bandcamp.com/
Hello itch developers, streamers, gamers or whoever you are. :)
Who am I?
I lost the habit of scrolling forums like I used to do during the previous decade, I'm also extremely shy... However, I'm here to showcase my last project. This is, in fact, a side-project I made some monthes ago whilst developing my main project (still in development). As for me, I am a solodev and I'm 100% technical and 0% business, so I have to learn how to promote my work. I thought that using the forum would be a great first step forward. :)
As for me, I'm Franck, nice to meet you all! I am 32 years old and I come from France. I actually live close to Lyon. Oh, and don't worry, just like this topic, I made the game fully in English.
100 Patterns of Death
First things first, here is the link to the game :
100 Patterns of Death (opens in new tab)
I have to warn you : flashy colors. Oh, this is not Touhou or Rabi-Ribi, but if you're epileptic, you might experience some seizures, so I better put the warning. 100 Patterns of Death is strongly inspired by Super Hexagon. The goal of the game is really simple to explain : you have to avoid everything!
Anyways, the difficulty is voluntary extremely high. Actually, there are three difficulty levels. Three other difficulties levels in inverted mode.
Coming soon
Here are some ideas I have in my head for a v2.0
- A seizure-free version of the game.
- A new game mode (actually top secret).
- Achievements screen (I already made the pictures).
Credits
Solodev!
I made the game with Unity Engine and the minimalist design with Aseprite.
I also made the music myself. These are some old stock tracks I made with Cubase. (And yep, the guitar in the title screen is real.)
The font used in game is this one. (opens in new tab)
The game is actually available on Windows and Linux. I can make a Mac version but I won't be able to test it. :(
Cheers!
Since I'm here, I will also look for some projects to upvote! I left a comment section to 100 patterns of death, along with all my other projects. It costs actually $1 since it's a mini game.
Franck