This is still the best tool to work with tilemaps in Unity and I am very glad and impressed that you keep updating it. I used it a couple of years ago and now I am using it again for a new project in Unity 6.1
I have the issue with some seams showing between tiles when playing the game. In my previous project it was solved by checking the option to use a sprite atlas in the importer. But I see now that you have removed the option from newer versions.
Do you have any suggestion on what I could do instead to fix that problem?
Thank you in advance, and awesome work!


