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heavy-syzygy

9
Posts
A member registered Feb 01, 2024

Creator of

Recent community posts

I was rushing to play and review games before the game jam ends. Alr had my laptop boot up, so was just using it. Will definitely try this game again on gaming pc instead. 

I felt that it would be nice to have other racers because acc to the cutscene all these are supposed to be a race. But I guess using timers also work, maybe can put some hardcoded times for "npc times".

thanks yours is nice too

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Quite a unique take on Tetris.  I especially like Ultimate version. Music and graphics were nice but think it would be better for same type of blocks to have same colour for modes with more than one type of block. For some modes such as Box, maybe can implement different sizes of boxes, else there is no way to lose? Gameplay wise was not really smooth, had to press a key to move one box each time instead of holding down the key,  but overall the game was good as it offered a different experience to Tetris.

p.s. Game was a bit of a hassle to get running, but lucky for me, I worked on data science projects and had the (almost) latest version of Python installed. Just had to set up a different venv with pygame but I think more people will play the game if starting it does not require more steps than necessary.

Thanks for enjoying it! And thanks for the tip on the cover page!

We only managed to design levels up to 2-4  so the game was supposed to bring the players to the start to replay the levels again if they want but due to lack of time, it ended up being buggy. The original plan was to have a level selection menu but that was scraped due to again lack of time.  (tbh it was my bad, I had some family emergency during the course of the game jam so I couldn't spend as much time on the game as originally planned).

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The cutscenes are quite funny and the gameplay was interesting. Would like to see more features such as one-time usage powerups that can be collected along the way (for some reason Mario Kart popped up in my head while I was racing through the maps) and maybe have other npc racers to see who can reach the end first. Unfortunately didn't get to finish the game because I couldn't get the POJO to work, suspect it might be collision issue with the ground or something if that is how the push works. Was quite laggy too but overall a fun game and it was executed well especially when it was done within such a short time!

It is hard to win.. didn't get to the end of destination, just curious how many levels are there? 

Fun to play, nice music and atmosphere! Great job, interesting game overall!

For gameplay wise though, wish we can unclick someone without moving them.  Also tiny bug that shows an engineer in the EMP room even though there's no one there.

No time...

Fun to play, look forward to more difficult levels. Maybe can implement death system.