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hbellgamedev

28
Posts
A member registered May 14, 2025

Creator of

Recent community posts

Thank you so much for playing!

Thanks for playing!!

Really like the look of this. Even though I was struggling with the combat I kept coming back to it to try again! As others have pointed out, I think sound and boss telegraphing could be worked on. Also, I still feel like I am missing something about how the main attack works, but still, this is really far along for a game jam game. Nice work!

Thank you for playing!

Really fun! Very satisfying to hit shots. 

Really liked the reverse view of the cars to show when you successfully sabotage someone. That was such a nice touch that made everything work!

Enjoyed this one! We actually considered doing a break the targets style game when we were concepting, glad to see someone went in that direction! Sliding and shooting at the same time was certainly slick

Interesting concept! Impressed with how deep the card mechanics are - although I must confess I don't feel like I quite understood everything. I saw in another response that you're considering adding more robust onboarding and I think that would be great. Nice aesthetic too. Good job!

Fun game! I like the central idea of changing your state of matter. 

Liked this game! I really appreciate the execution of the main mechanic and it felt really good to chain multiple jumps together. It didn't feel super intuitive to use A and D to aim, and I would echo the feedback others have left that aiming with the mouse might have felt better. But still, great job overall!

Thanks for the thoughtful feedback :)

Thank you for playing! Gold is under a minute :)

Thank you so much!

Thanks for playing!!

Thank you for playing!

This is really fun! Love the central mechanic. Feels very slick. Well done! 

Guys this was genuinely an extremely charming and fun game. Amazing work. The writing is really sharp and funny, the story is really satisfying despite being pretty short, and the art style is great. My only bit of feedback is that the platforming sections (mainly the tower and bubble sections) are pretty punishing for a game that is otherwise more character-driven and cozy.  But overall this was fantastic - I hope you two continue to make games together.

Thank you so much for playing!

Thank you so much for playing!

This is very cool concept! I like the way you explored the theme and it feels good to be generous here in a way that doesn't feel self-serving in any way. Well done. My only bit of feedback is that at first I didn't realize I was even piloting a character because my model was blocked by trees, but other than that this was great.

Here's our game! Thank you for playing! https://itch.io/jam/tgcxcoreblazer/rate/3628803

Thank you for playing!

If you are interested, here is our game! We are looking forward to hearing your thoughts!
https://itch.io/jam/tgcxcoreblazer/rate/3628803

Very cool game! Has a lot of personality and I think the idea of limiting the directional input is really interesting. Cool blend of physical media too. Well done!

Hi there! We'd love for you to check out our game, Ducks in a Row: https://itch.io/jam/tgcxcoreblazer/rate/3628803

Really appreciate you taking the time to play and rate! Here is the link our game, Ducks in a Row: https://itch.io/jam/tgcxcoreblazer/rate/3628803

Hi there! My team and I would love to hear your thoughts on our game, Ducks in a Row :)

https://itch.io/jam/tgcxcoreblazer/rate/3628803

Hi there! Here is the link to our game, Ducks in a Row. We'd love to hear your thoughts and feedback :)

https://itch.io/jam/tgcxcoreblazer/rate/3628803